In hindsight, while it's absolutely ridiculous; I'm guessing that they've come to accept/realize that artifacts are less powerful due to more removal hitting them. Maybe that's why this is so powerful? I.E. since every color can hate on it with a huge amount of cards by comparison to just creatures; and because there are things like Acidic Slime which can almost match this guy 1v1 at Uncommon.
It's a neat thought anyway. 5/5 for a brutal beast.
Posted By:
blurrymadness
(7/19/2013 10:51:48 AM)
I kind of wish it had a higher CMC so people could just enjoy how freaking awesome it is.
Posted By:
xlebec
(2/4/2014 2:45:07 PM)
Haters gonna hate me and my kids
Posted By:
raginglittepycho
(2/21/2014 4:31:42 PM)
Even years later, this card is confusing to read. Its so far out of whack with almost every other creature in magic, including other pushed mythics, that you have to wonder how it ever got printed.
Obviously a 5/5.
Posted By:
CaptElephant
(2/22/2014 4:53:19 PM)
Pretty broken, popped one into my Trostani populate EDH deck and as such it is now my namesake :P
Posted By:
Wurmcoil
(2/22/2014 10:44:26 PM)
Here's my favorite combo to use with this in my green deck:
Attack with Wurmcoil Engine-if he's blocked or deals damage direct, you gain 6 life. (Also, if someone tries using removal on it after you declare attacking, Momentous Fall is an instant, so you can use it before the spell hits it.)
Momentous Fall the Wurmcoil Engine
Before it resolves, use Noxious Revival for one green or 2 health, to put it back on top of your library.
Momentous Fall resolves, you draw your 6 cards, gain 6 life, and get the tokens.
Depending on your mana at that point, you can even cast him again in the same turn and have him back as a blocker.
Come at me bro.
Posted By:
Cygore
(2/23/2014 6:00:54 PM)
@Minatokageaki
Magic still has a lot of smarts inside it. Its easy to make an simply over powered deck, but magic aint as unbalanced as Yugioh. Not by a loooong shot. WotC at least cares about this game to an extent.
About the card. Raymond Swanland did amazing job on each 4 iterations (tokens, this and prerelease). Such an powerful machine of destruction. Great play on colors and adding the organic feel to it.
The mechanic on the other hand feels extremely broken. This would have been good if it would cost more. It would see play. This feels like another of Wizards experiments on the block, to see how it would fare and impact the game. Otherwise its basicly an pay to win card in casual, though fortunately I havent seen any on the kitchen table. At least Phyrexian Obliterator requires only black to be played. This thing can fit into ANY deck and wreck face.
I hope I will see more from the artist, but not these kinda cards anymore
Posted By:
Thundermaw_Hellkite
(3/1/2014 12:54:26 PM)
Child of Gaea says "Eat it!" I love that my favorite creature from when I started playing Magic can now stand toe to toe (so to speak) with this beast. Back in the day regeneration was barely relevant, my beloved elemental would rarely last long enough to pay for the upkeep cost. Deathtouch? Bah! I laugh at your deathtouch! Sure, a monkey could do it for cheaper, but if you want quality work, you gotta pay for it.
Posted By:
creepycrawler
(3/6/2014 8:10:05 AM)
Opening hand:
Land, Sol Ring, Sol Ring, Sol Ring, Wurmcoil Engine.
You don't even need the other two cards.
Posted By:
Weretarantula
(5/24/2014 10:05:06 PM)
If you've ever played against this, you'll know its outright bonkers.
Hefty beater with lifelink/deathtouch that splits for card advantage into those stats again.
Its hard not to lose serious card and life advantage against this thing without the perfect removal at the ready.
Posted By:
Galgus
(6/7/2014 3:08:06 PM)