This card is greens way of dealing with leylines, any of the 2 drop planeswalker specific enchantments, spreading seas and eldrazi con***ion.
Posted By:
lorendorky
(7/10/2010 9:39:43 PM)
LOVE this as a sideboard card. Seriously. One of green's most powerful effects at Instant speed in standard.
Posted By:
Troutz
(8/14/2010 11:32:27 PM)
This card and its kin, rather than the absurdly powerful mythics of the set, anger me the most. Not only does it cost less than tranquility, but it's also instant speed whereas its predecessor was a sorcery. They could have done one or the other to make the card better while still being balanced, but doing both is an insult to the once staple tranquility. This is power creep at its worst - not crazy good cards (every set has those. I agree that many have been too overpowered in recent sets, but I digress), but incremental powerups on the most innocuous of cards.
Personally, I think that the flavor on this card makes more sense than tranquility. Enchantments are not part of nature (though I bet the enchantresses would disagree), and so going "back to nature" means leaving such modifications to nature behind.
Posted By:
Selez
(7/16/2010 9:52:58 PM)
Tranquility for 2 CMC as an INSTANT? Outrageous. And it's not even a rare!
@scumbling1, I get entirely what you're saying. I've never, ever thought of Tranquility as overpowered though, and along with Naturalize green has gone from a color that could do a mass enchantment kill but spot enchant removal was more or less reserved for white (Disenchant). People splashed white just for that. Maybe I'm more dismayed as a Magic veteran at what I see as green in general getting a bit too powerful (look at all the ridiculously cheap and big green creatures in Standard right now!) and white getting its turf stepped on a bit.
Posted By:
jfre81
(5/31/2011 7:06:05 PM)
I see Seth's living up to his latter parts.
Posted By:
Lateralis0ne
(7/9/2010 9:08:35 PM)
Enchantress can go suck it. At INSTANT SPEED eh wot.
Posted By:
Kryptnyt
(7/11/2010 7:42:56 AM)
Clearing the board of an entire card type shouldn't cost just two mana, especially not at instant speed. Sure, sweepers should punish players for committing too much to a single card type, but this is ridiculous.
Another issue is that I think the effect is white. Red kills artifacts, white kills enchantments and green kills both. Just like Shatterstorm shouldn't be green, this shouldn't either.
The card's good of course, it only hates on one aspect of the game a little too much for my tastes.
Posted By:
Rainyday2012
(11/30/2010 3:03:18 PM)
Remember those three months in 2010 when aura decks were good?
Yea, me either. They weren't good. But at least they were fun.
Posted By:
Hydr0
(2/18/2011 3:03:07 AM)
This will probably see play because of the leylines. Especially since one of the colors least likely to run its own leyline is green, meaning this won't be much of a double-edged sword.
Posted By:
UltimaCenturion
(7/12/2010 11:01:44 AM)
Wow! That would be nice for sb especially for those who play with expeditions... Or Sigil of the empty Throne decks...
Posted By:
SwordSkill
(8/14/2010 4:08:19 AM)