and use Blinkmoth Nexus to pump it.
Posted By:
Kryptnyt
(1/28/2011 6:22:54 AM)
Well done, Mike-C
UP NEXT!! Wizards will now do a reprint of Skullclamp with living weapon.
Posted By:
Enchantment_Removal
(2/24/2011 4:19:04 PM)
So freaking hard to kill! Can't really enchant it, very hard to Journey to Nowhere it, escapes mass removal because its a land, can't Go for the Throat it. I was at 68 life last FNM and had complete control of the board when my opponent plays this with Batterskull, and wins. AAAAARRRGGGG!
Posted By:
SgtSwaggr
(6/20/2011 10:21:29 AM)
Anyone else think it's a bit weird that it's the whole dang land that turns into that tiny 1/1 flier?
Posted By:
Gelzo
(5/31/2011 3:47:12 AM)
@ Geizo: No, it just spawns a swarm of little blinkmoths, which are the things that produce mana somehow. So once they are gone, the land just becomes blinkmoths, and the blinkmoths fly in a swarm and act as one creature, like devouring swarm.
BTW I can't figure out how to change my rating, so I rate this 5/5, despite what it says below.
Posted By:
SquareWhale
(11/27/2011 6:11:47 PM)
This card is crazy. This is arguably better than Mishra's Factory, Jackal Pup, and any number of animated lands/one turn drops. Your essentially getting a 2/2 flyer on second turn that disappears on their turn & can't be affected by sorcery's.
Absorb that for a second.
Posted By:
SeiberTross
(4/27/2011 10:46:22 PM)
Can win games.
Can also end up turning Marrow Shards into land destruction.
Posted By:
count_dorku
(7/13/2011 3:57:24 PM)
I both love and hate it.
Is that normal?
Posted By:
SIlverSkyz
(1/27/2011 7:51:08 PM)
O.O gotta have these
Posted By:
1919
(1/27/2011 2:13:20 PM)
@Ladnurad
I feel where you are coming from. But you have to understand that's just the nature of the game. Especially when a lead designer has openly explained how much he likes the poison mechanic. It's also why we will never see Leeches again. Not because removing poison counters has been thoroughly explored in the design process but simply he refuses to allow it. The closest we will get is Melira. He also loves the power/toughness switching cards (see Inside Out) but luckily, as much as he pushes them, they aren't catching on.
Posted By:
OmegaSerris
(8/24/2011 9:19:38 PM)