Got this guy at the prerelease, but sadly my deck didn't really have what it needed to abuse the ability to flash in artifacts. Still, 2/2 for 3 flash isn't bad by any math, and even if you don't have ways to truly abuse it being able to flash in artifacts is nice icing on the cake.
Posted By:
Magnor_Criol
(1/29/2011 11:57:17 PM)
Oh yeah, mighty harbinger of myr control.
Posted By:
Gavrilo
(1/28/2011 12:54:55 AM)
I always thought Flash Gordon would be into metal...
Posted By:
FragNutMK1
(1/27/2011 9:32:49 PM)
@Bursama: You're not casting artifact lands, because they're not spells, you're putting them into play as lands. So, no, they won't have flash.
Posted By:
SolidSoldier
(2/2/2011 11:03:43 PM)
I vote we rename this Mercury Myr. As in Freddie Mercury.
Posted By:
DacenOctavio
(1/30/2011 1:38:46 AM)
I'm surprised they printed this; I thought they didn't really like flash effects.
Posted By:
Mosqueous
(1/27/2011 9:17:43 PM)
Easy 5/5 between 2/2 for 3 colorless with flash, great ability (new Myr Battlesphere control archetype? Probably not, but it would be awesome), excellent art, and a wonderful flavor text.
Posted By:
Lyoncet
(3/3/2011 6:10:53 PM)
Once flashed in Platinum Angel True story. Less Hillarious, but just as true, I once flashed in Wurmcoil Engine.
Posted By:
SniperJolly
(7/15/2011 6:30:23 AM)
Your opponent casts Ambush Viper? Use it to play Myr Superion and block. Screw you Ambush Viper!
Posted By:
atemu1234
(6/29/2012 4:35:29 PM)
... So, your artifact lands now have flash?
Posted By:
Bursama
(1/30/2011 8:46:53 AM)