Sometimes a card can be too good.
Posted By:
kajillion
(8/6/2009 11:33:48 PM)
I'm not a fan, honestly. I'm not saying it isn't part of an insta-win combo, and it's a great card. I just don't, personally, like it.
Posted By:
Joseph_Leito
(8/6/2009 7:46:33 AM)
Fireball/Channel is like the first combo ever in Magic, would've given 5/5 but it's banned so just 4.5/5
Posted By:
BOSH235
(8/8/2009 12:44:48 PM)
Awesome card. Sucky art, but the art on the new version is great.
Posted By:
A3Kitsune
(1/25/2010 4:01:01 AM)
Whoah.
NOT BANNED IN VINTAGE?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!??!?!?!?!?!?!!
Posted By:
land_comment
(3/26/2011 4:01:56 PM)
roguepariah totally epic win!!
Posted By:
Bass1987
(7/7/2011 4:54:09 AM)
ANYONE who does not put 5/5 look here for a sec
turn 1 back lotus , black lotus pop them both 1 for red the other for green play channel play banefire thats 4dmg sac 16 life to make it 20 OMG YOU WIN THE GAME!
or how about dawnglow infusion? were you can gane 2x life ^.^?!
Posted By:
thaviel
(3/11/2009 8:48:24 PM)
Ummm, papa you're... Here is how that actually works:
sac Lotus for GREEN (you don't pick three colors, you pick ONE) play Mountain, use Mountain for Fireball, and green for Channel, then win.
Posted By:
SlackWareWolf
(7/11/2009 1:15:08 AM)
This card actually defined a Yu-Gi-Oh episode. Naturally, they made Ra even more broken.
You can do the same, if you have something like Channel/Vault Skirge/Distortion Strike/Untamed Might. Crazy level of Johnny-ness, but theoretically doable. Throw on a Curse of Bloodletting, double strike anything, Inquisitor's Flail, or replace the Skirge with an infect guy for even more lulz.
Posted By:
bay_falconer
(3/7/2012 10:04:07 AM)
always found the combo lame and unimaginative, but i do miss richard thomas's art...
Posted By:
thevegetable
(7/10/2013 8:54:33 PM)