x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.627 / 5  (51 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
12 >
@DacenOctavio: That's an interesting perspective and I agree with most of what you say, but your inclusion of Dismember made me go WTF. That doesn't make sense from a flavor or a mechanics viewpoint.

How is killing arbitrary creatures Green? Core sets sometimes grudgingly include flying creature destruction to help out the limited format, but that's all.
How is paying life Green? Channel did it to get mana (which is extremely Green) but that was an old card from when the color pie was a little wonky.
How is reducing power and toughness Green? I don't know of any Green card that does that.

Why not include Giant Growth in your list. It's a little more situational than Lightning Bolt, but I think it still holds up and usually gives card parity. It can save your creature from burn or kill an enemy's creature in combat, or it can cause three more damage like Bolt.
Posted By: JimmyNoobPlayer (7/8/2013 12:50:58 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Easily the best of all the boon's, who needs cards when you could have 3 whole life!!!

5/5 Stars
Posted By: Hunter06 (7/13/2013 7:00:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Compare Heroes' Reunion.
Posted By: SirLibraryEater (12/8/2013 2:46:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A better "more balanced" boon cycle, with a little bit more emphasis on the number three:

White: 1 mana Candles Glow without the arcane :0
Blue: Brainstorm
Black: Blackmail (as an instant if you like).
Red: Bolt
Green: Giant Growth
Posted By: TheKazu (1/3/2014 10:39:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Should have been both. That way it could stop bolt or save your creature from a growth while gaining you life. Redirecting 3 damage would probably have been way too strong (lets you save a creature and lightning bolt pretty much any combat). It also isn't very white.

The problem with this is that you pretty much never come out on top using it. You use a 1 mana card to hose that 1 mana lightning bolt. If you're creature is about to kill something and they growth it, you can use this to save your creature but theirs still lives. The only time I can see this making you come out ahead is protecting your 4/4 from a ball lightning or something like that.

Letting you gain the 3 life in addition to preventing the damage would have at least meant that when you trade this slightly unfavorably you still get 3 life as a consolation prize.
Posted By: jonrds (2/27/2014 10:39:27 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A good ol' jar of vegemite cures what ails ya ;)
Posted By: car2n (3/4/2014 10:52:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue