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Guess it could be ran with Mausoleum Guard. Sac the Guard and get 2 Spirits and equip one to be a 5/3 flyer
Posted By: Nayban (9/25/2011 12:18:52 PM)
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Invisible Stalker might like this. Puts your opponent on a 4 turn clock, and that's without swords. You could even play Oculus or something to get value out of saccing.
Posted By: dudecow (9/23/2011 3:51:06 PM)
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Sac Elder Cathar, attach to Unruly Mob. Enjoy your 8/6.
Posted By: Pinto331 (12/4/2011 10:42:14 PM)
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sac elder cathar for the equip cost
Posted By: Marchemalheur (10/29/2011 11:36:00 PM)
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Could serve as a decent sac engine I guess.
Posted By: starfox444 (9/24/2011 6:30:40 AM)
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Ewww.

But I think the +3/+1 one with Equip - sac an artifact is better... since that one auto-attaches the first time around.
Posted By: Gabriel422 (9/22/2011 11:31:29 PM)
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Turn 4: Play Demonmail Haubrek
Turn 5: Zealuos Conscrips gain control of someone like avacyn or grislebrand sac the creature you took control of and swing for 8
Posted By: Harcos (9/23/2012 6:41:59 PM)
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+4/+2 Is pretty good for a standard stat boosting equipment, really, though the sacrifice makes it only usable in certain decks.
however, as always, puresteel paladin is great for making equipment with drawbacks, like this, into awesomely useful stuff.
Posted By: Kaixe-Rho (2/22/2012 11:31:51 AM)
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broken with Skullclamp? lol?

or is that negative synergy?
Posted By: DarthParallax (9/23/2011 11:32:10 AM)
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Is Ragamander's comment correct? More specifically, are you allowed to pay the equip cost with the only creature you control, saccing that creature and letting the Hauberk fall off (or remain unattached)?

Also, are you allowed to pay the equip cost to attach to the creature it is already attached to?

I assume the answer to both is yes, but I couldn't find any rules clarifications anywhere specifically addressing these questions.
Posted By: mbauer8286 (8/31/2012 12:12:25 PM)
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