power surge plus mana flare plus shivan dragon(and/or other pumpable creatures) makes for a very fun deck. of course with mana burn gone its essentially dead but. back in the day it was great.
Posted By:
greenred4ever
(9/20/2010 6:43:25 AM)
Here's a cookie for you, DrJack. And for you Pokémon kids... NO COOKIE. COME BACK ONE YEAR.
Posted By:
Bulhakas
(7/31/2011 1:30:46 AM)
thank you wizards for making this the worst rare ever (since m2010)
Posted By:
Megrimage
(9/30/2009 9:07:13 PM)
We should start a group that demands Manaburn be reinstated and continue to play with manaburn in casual games.
Posted By:
bhunji42
(10/2/2009 9:46:29 AM)
There's a very, very narrow use for this card. You play instants after your opponent has tapped out allowing you to slip them in mostly counter free.
Not the best option, but I think it's a little better then Trained Orgg
Posted By:
Gilgiga
(10/31/2009 10:23:15 AM)
A the card still has use, yes nerfed use but still use, B you want mana burn back? then just play with mana burn when your not in a tourney... jesus
Posted By:
Zinniz
(8/1/2010 8:46:12 AM)
Do you guys actually play with the ridiculous new rules that eliminate mana burn? I refuse to play that way, ever. Not for a tournament, not for casual play. Mana burn was part of the game for nearly 20 years for a reason. It forces players to actually make calculated decisions with their resources. Without mana burn, players can just haphazardly tap their lands for mana in a sloppy manner. Mana burn also makes cards like Black Lotus, Sol Ring, and Mana Drain slightly balanced. Seriously, these cards would actually be considerably more powerful - if you can imagine that - without the threat of mana burn. Is this what we want?
Then we have cards like Mana Vault, Mana Crypt, Mishra's Workshop, and the Urza lands. You have to actually think before tapping this cards - if mana burn exists, as it should.
And finally, there's cards like Power Surge, which were obviously designed with the reality of mana burn in mind. Of course, so was Mana Drain - the threat of mana burn was the only t... (see all)
Posted By:
DrJack
(7/19/2011 8:13:20 AM)
I love this card, it was the basis for my long time favorite deck. Power Surge, Mana Flare, Manabarbs, Circle of Protection: Red, and tons of removal and direct damage to deal with permanents. I wrought serious havoc with that deck. With the Candelabra of Tawnos this card is (or was) a killer.
Getting rid of mana burn was a huge blunder, it eliminated a lot of subtleties from the game. I don't know anyone who's happy about the removal of mana burn, WotC really needs to bring it back. Their excuse for removing it was pretty pathetic, "people didn't understand it." The solution to that is better documentation, not gutting a core game mechanic.
Posted By:
helluin
(1/21/2011 5:35:22 AM)
Can anyone send me about 12 of these?...I seem to need a new set of coasters.
Posted By:
mrbgddy
(8/26/2010 7:36:36 AM)
TOTALLY nerfed. TOTALLY.
Posted By:
chemistry35
(7/15/2009 6:05:27 AM)