Bad. Requires 3 creatures AND morbid and is under the curve himself.
Posted By:
busdude
(9/22/2011 7:33:38 PM)
This card in combination with a well-planned Ravenous Demon and enough fuel can be ridiculous to keep spawning demons to throw at the enemy.
Posted By:
TragedyStruck
(2/3/2012 6:38:01 PM)
I want to put this with an intruder alarm. This, two creatures and an intruder alarm = Splinter Twin swarming.
Posted By:
The.Laughing.Man
(10/4/2011 5:34:16 AM)
Parallel Lives + a sacrifice outlet + this = guaranteed tokens.
Posted By:
syrazemyla
(10/4/2011 6:02:14 PM)
"You sure you want to block and kill my attacker?"
Posted By:
chrisAAMO
(10/13/2011 8:49:37 AM)
Hmm let's see. I own three mayors, two bloodline keepers, four jade mages, and crap loads of removal. This is in my deck. Morbid is very easy to trigger, one game I had three life versus 19 and I had a mayor, two wolves and this guy. The rest of the game went, doom blade tap demon go, go for tap demon attack with demon go. And I won. Black and green tokens. Try it today
Posted By:
ZX-XZ
(10/17/2011 7:01:42 PM)
I'm trying to create an FNM competitive deck centered around this, Reassembling Skeletons and Disciple of Griselbrand. Pay 1 to sac the skeletons, gain 1 life, tap Disciple plus one, demon, recast Skeletons, repeat.
Question: can one of the creatures I tap be the creature I sac?
Debating whether to include this little mini engine with green to take advantage of Parallel Lives and other token creators, or red to take advantage of Rage Thrower and Skirsdag Cultist and Perilous Myr.
Posted By:
CarlosLiberated
(10/26/2011 4:33:54 PM)
great card
Posted By:
penguinmage25
(11/8/2011 4:25:44 PM)
was at a draft, got pulled Parallel lives from my first pack and then got passed two of these in the next two packs i saw, i figured well he looks alright, so i snatched them both up thinking it was at least a blocker early game, kept getting passed good removal and as the picks kept going i people kept passing me exceptional cards for green black, first game went turn five got a 2nd demon form this guy and my opponent scooped, second game was just as brutal turn 3 had him out and a couple smaller creatures, i blocked and buffed him up so he wouldn't die and then got a 5/5 demon, turn 4 prey upon using the demon to kill off 1/1 spirit and get another 5/5 demon, then my opponent scooped again.
so basicly, at first glance he doesn't look like he will change a game but once he activates they have to answer him or block the demon (which usually gets you another demon) i have to say its alot more powerful than people think at first glance
Posted By:
be-ash
(11/15/2011 12:06:08 AM)
This sick puppy goes right into my Horrible Demons and Angels deck. Two Fallen Angels, two Liege of the Pits, Dread Return and other graveyard fun will make this card disgusting.
Posted By:
Ill-Logical
(11/29/2011 3:11:44 PM)