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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.234 / 5  (288 votes)
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How this card got 4 is beyond me.

A 4/4 with vig and lifelink is about on curve. If they use a creature removal spell, you get CA. If they go straight for the artifact and you have 3 mana open, you get CA. As has been mentioned, with Stoneforge Mystic you can tutor it and put it out at a much reduced cost - pretty much making a 4/4 vig/ll on turn 3 a certainty if you draw the mystic in your opening hand.

And what hasn't been mentioned; if you're running Puresteel Paladins and for whatever reason you have 5 mana spare, you can use it to simply recycle the Batterskull (3 to return + 2 from Stoneforge Mystic) to get 1 card draw per Puresteel. Did we already mention CA?
Posted By: JaxsonBateman (5/3/2011 9:08:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Does the flavor make sense? heck no. do i care? for a 4/4, lifelink, vigilance, removal dodging, creature i can equip to other creatures I would tell you that the sky is purple and America is still a colony.
Posted By: LordofLiege (4/19/2012 10:51:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ancient Grudge, next...
Posted By: Travis44 (4/28/2012 1:26:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is a powerhouse in constructed, and an absolute bomb in limited.

However, it's by no means unbeatable. One of the easiest ways I've found to take it out is to kill the creature it's attached to. All too often its owner will hide it back to their hand and recast it for the token to put it on (in absence of other creatures of course) and then you can just Mana leak it as soon as they do.

So in a way, it indirectly Dies to Doomblade.
Posted By: Joseph_Leito (6/7/2011 11:40:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For all of you freaking out over how to beat this thing, since most of us wont have it in our decks (you know it's bound to be $30+ by the prerelease, although some of you may go ahead and get it anyways), the surprisngly simple ways to defeat it are this..

1. Nature's claim, 1 mana removal, yes they get life.. but they were going to get batterskull lifelink life return anyways. They wont have time to bounce it or do anything else.

2. Torpor orb.. think about it, stoneforge mystic can't tutor it, and they can't grab squadron hawks to equip it. Meaning that torpor orb should prevent it from happening. This means that you can turn batterskull into plain old regular equipment with a 5 equip mana cost (pretty steep). It will still be good with puresteel paladin, but it wont be as good as a mythic. At that point it's more in line with loxodon warhammer and behemoth sledge.

3. You can also go for a more daring approach in using into the core. Remember it will exile the arti... (see all)
Posted By: Donovan_Fabian (5/7/2011 12:16:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ehh... Honestly, I don't see why this card is considered so good... Sure, it's a big creature that doesn't die to removal, but when you're dying to Tempered Steel or Infect two or three turns before you can ever get it out, it just seems... Less...
Although, it does seem to have its place in a control deck... Actually, that's what people are playing it in, aren't they? Whatever. To me, a beatdown player, this card is useless. Oh, and I'll just Naturalize it the turn after you play it, Mkay? Don't wanna let you bounce it, you silly control player.

inb4 "UR STUPID & THIS CARD IS GREAT"
Yeah, I know it can be good at times, it's just that, it being slow and all, it's not my style. Oh, and it's overpriced. Forgot to mention that.

Also, LOL TORPOR ORB
Makes the deck that would use this card not work any more :)
Posted By: Nip_Gwyllion (5/27/2011 9:25:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Mightyass
I'm pretty sure the flavor for this card it being a Phyrexian-ized Darksteel Juggernaut. At least, that's the only thing it bears resemblence to I can think of.
Posted By: omgitztommy (6/5/2011 4:44:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Awesome equippment this thing is gonna rake. Ornithopters Memnites and that goblin that gets pimped. + the Germ it dun cum out with. DAAAAMMM. 5/5 Art is Sweet Tooooo
Posted By: MasterOfEtherium (4/29/2011 11:14:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I am surprised at how low this is rated. 5 mana for a 4/4 vigilance, lifelink, that has a chance of continuing to effect the field even after a global creature-wipe...
Posted By: BuffJittePLZ (5/5/2011 2:46:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I drew this at the pre-release, ended up in 2nd place out of 23 players(only lost one match, 2-0, 2-0, 1-2, 2-0, 2-0). I was able to use the 3 mana return to hand ability a couple of times to save it. The best part was seeing the peoples face when I dropped it against them during the 1st match. Love this card.
Posted By: dbunting (5/9/2011 12:18:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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