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Community Rating: 3.688 / 5  (77 votes)
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It's... FLUBBER!
Posted By: Villainous1 (11/3/2011 10:57:09 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@GruesomeGoo

I have to disagree on the flavor part. Think of the enchantment as the gutter itself. How could there be Gutter Grime at all without a gutter?

As for the card itself, it costs too much, even in green. You want to put this out first and THEN have your creatures die, not the other way around. It will find a home in casual tribal and token decks, though. 2.5/5
Posted By: Faralay (11/30/2011 4:28:59 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Could be interesting with Parallel Lives...
Posted By: dberry02 (12/14/2011 2:30:38 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Uh people... I hate to spoil the party but...I know it's really flavourfull and is a intersting card with something like birthing pod but i tried it in my deck and it got to the point when i hated drawing it.I mean if it was less mana maybe it would be ok, but in reality their's just better stuff for turn five. I mean it just waste's a turn and only starts getting really good very late in the game. Also the vunerability to REMOVAL just isn't good enough
Posted By: Sobieski (1/24/2012 3:37:46 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


in a GW Tokens deck turn 2-3 Intangible virtue as much as possible, turn 4 Parallel Lives, turn 5 this, turn 6 Requiem Angel.
Make them think twice about destroying this and creating an army of 3/3 or so spirits.
Posted By: OooShiny (1/28/2012 6:07:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think the naysayers might be missing some opportunities this presents. For instance Melira, Sylvok Outcast combined with any creature with Persist and any permanent that let's you repeatedly sacrifice creatures without any limiting costs. Since the Persist creature can be sacrificed, come back to the battlefield without it's -1/-1 counter, and be sacrificed again repeatedly the combination nets you infinite Oozes with infinite p/t. Certainly combos involving four cards are rough, and relying on an enchantment and a 2/2 creature isn't fool proof, but more often than not I suspect that deck can waylay the average player at minimum, and give a good player pause for thought.
Posted By: xarkos (1/28/2012 8:07:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So I thought this card had potential but everywhere I looked I heard it was bad. Hows about a combo with Divine Reckoning in a g/w deck. Please comment back if you see you see what I see.
Posted By: Mr.MagicJohnson32 (2/1/2012 9:11:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is really good with my undying sacrifice deck. My creatures die, and either they come back or something else good happens and then Gutter Grime puts out a token. This doesn't work if you try to base your deck on it, but it's a really good support card for a sac deck.
Posted By: The_Insaniac (2/16/2012 8:48:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I was thinking about this card and I really love it, flavor wise. But I feel like for a ooze spawning card like this perhaps it would have been better at like;
1G2-3C
Shroud
The same overall effect, except to make it more fair, add a say 3-4 mana activated ability to remove a slime counter that anyone can activate
Think of it as investing in someone to clean the gutters aha.
I love the idea of this card its just a shame how easily it can be stopped. But what I mentioned above could still easily be abused and cause a snowball effect of oozes.
Edit: Seeing how in certain decks on its own it can be very useful I'll give it a 3.5/5 but I feel like it couldn't be something that could be built upon specifically.
Posted By: Wasret (3/13/2012 10:14:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Nothing can stop the smooze!
Posted By: Arachnos (4/11/2012 3:35:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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