I'll leave it to you guys to find cards that interact well with the fact that they're sacrificed at end of turn instead of exiled like most temporary tokens. OK, other than Grave Pact; I'll give you that idea for free.
Posted By:
JonTheRed
(4/28/2012 10:35:58 PM)
Four-of going straight into my Hellrider deck. Dropping this thing with a Champion of the Parish on the board will be fun also.
Posted By:
joeah100
(4/29/2012 5:39:22 PM)
@steev ... We are the individual eleven... err... Three!
Posted By:
Madrai
(5/2/2012 2:51:26 PM)
"Run this in your Boros token deck with Burn at the Stake. You won't regret it."
If you get to 8 mana in a boros deck, you've already lost.
Posted By:
swords_to_exile
(4/28/2012 9:50:06 PM)
You don't even get to keep the tokens. Also it's a sorcery so no combat tricks. 2/5
Posted By:
wholelottalove
(10/22/2012 9:31:41 AM)
Regardless of how Maro dotes on this card, I fail to see any value in it aside from a few Limited tricks in a R/W deck.
Posted By:
Eternal_Blue
(4/30/2012 1:25:49 PM)
The peasants are revolting!
Posted By:
Trygon_Predator
(4/26/2012 8:48:53 PM)
This card is broken with all the creature-fall in this set. Not fun to play against.
Posted By:
Conefed
(5/10/2012 11:40:03 AM)
Turn 4: Drop Goldnight Commander
Turn 5: Drop this, swing for 17.
Posted By:
God_Of_The_Smurfs
(5/11/2012 1:15:33 PM)
Turn 1: Plains, Champion of the Parish
Turn 2: Plains, Unruly Mob
Turn 3: Mountains, this.
End of turn 3 you have a 5/5 Champion and 4/4 Mob and have potentially done a decent amount of damage.
Posted By:
VirusVescichetta
(5/12/2012 4:19:16 PM)