Glad to finally see a green angel. Just so happens this powerhouse is also one of my favorites.
Posted By:
BongRipper420
(1/12/2013 8:36:30 PM)
f{}uck annihilator
Posted By:
raptorman333
(1/25/2013 9:11:27 AM)
I dont understand how people can rate Sigarda lower than a 4? Flying, Hexproof, and she protects you from being Edict? So she is a legend but you expect to have the 2nd Sigarda in your hand in case things go wrong. I still am happy to play her along with Silverblade Paladin, they are BFFs
Posted By:
vantha
(1/31/2013 11:01:48 AM)
@j_mindfingerpainter isn't that what the Ghostway is for? Countering board-sweepers?
Posted By:
vykor
(2/10/2013 11:30:01 AM)
@StoicChampion
Back to the drawing board. Assuming you only have one Iona out (e.g., no Mirror Gallery), we'll say that whatever color you've blocked, we have a card of a different color to play. In that case, some cards to deal with your situation include:
Martyr's Cry - This removes all of your creatures and enables us to play cards with costs greater than four the next turn, such as Anarchy to wipe out the enchantments (assuming you've blocked red with Iona and we're playing a Red/White deck against you).
Bane of the Living - Kills your creatures and gets around Gaddock Teeg. You could prevent this with a Melira, Sylvok Outcast out though.
Arena of the Ancients + Angel's Trumpet - This would slowly kill you, but since you're running white, I'd probably assume you have some artifact removal. Nonetheless, it is two cards that lock down ... (see all)
Posted By:
igniteice
(2/26/2013 2:49:14 PM)
I expected there to be quite a few, but apparently there are only two creatures in the game's history with hexproof and flying. The other is a 2/2 with only those two abilities.
Posted By:
The_AC
(4/13/2013 9:00:15 PM)
I've won too many games with her to ever rate her as anything less than 5/5. Ramping to a turn 3 Sigarda is no joke. The fact that she's alongside Rancor in Standard right now makes me really like Selesnya.
Posted By:
VirusVescichetta
(4/25/2013 8:49:55 PM)
Best legendary angel, mostly because she is the most efficient for the mana cost.
5 mana 5/5 hexproof flier that bones Killing Wave and annihilator, along with similar nasty black mana cards.
Of course I'm biased because I pulled two at prerelease.
She deathly afraid of spiders, though.
Posted By:
Kaleidostorm
(6/13/2013 12:25:11 PM)
5/5
This card is so ridiculous.
I run her as my Commander and nobody wants to play against that deck anymore. Of course there are solutions to her; it would be pretty stupid if Wizards made a card with no answers. However, those answers are frustratingly rare. She dies essentially to board wipes, legend rule, and blockers. By my understanding the legend rule is changing, so that really leaves board wipes and blockers.
Which is why her Commander deck is stuff with regenerate, totem armor, and other means of saving Sigarda. Once she sticks she just needs some power-ups to end games quickly.
Posted By:
DiamondFlavor
(6/13/2013 3:52:58 PM)
A great follow-up move to an already enchanted, lesser creature. There's no fear of targeted removal. She has a large enough body to dominate in aerial combat for quite a while even without buffs, assuming you get her out around turn five. She's an excellent backup creature to enchant should anything happen to your already-existing one, which she helps keep alive with her 3rd ability. Slap something like Boar Umbra or Indestructibility on her and even fieldwipe can't stop her.
One of 's best answers to aggressive removal. I absolutely love her.
5/5
Posted By:
CaptainBlue
(6/15/2013 3:03:47 PM)