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Community Rating: 3.721 / 5  (61 votes)
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Hilarious what muliples of this can do with Bonfire of the Damned, especially when miracles are involved.
Posted By: Sutebe (4/30/2012 9:48:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


lets...lets break down what it does. for 3 mana, I have a pot of gold on the field. and the pot of gold fills up whenever I punch people. and then, and then-hold your frakkin' horses because this part's gonna blow your mind!-this pot of gold is so frakkin' awesome, that if I get tired of my gold, I can toss the gold off, and turn it into my choice of emarald, pearl, ruby, sapphire or jet whenever the frak I want! all this from punching people! how frakkin' incredible is that?! money for punching people! in magic! it's frakkin' amazing!
Posted By: Richochet_Shaman (6/30/2012 6:37:48 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


"It's sad that many people who open the super expensive mythics in sealed won't be able to cast them. The only mana acclerators in this set are uncommon and rare.

:/ "

While I am sure you are most definitely a green player based on your feeling the need to use mana excels to get high mana cost cards out, I would like to point out that control accelerates mana as well, by maintaining game state in a constant, allowing for both players to get additional land drops without the game going anywhere.

Also, this format in limited (I assume that is what you are referring to) is fairly slow in the avacyn set, the only faster colors being red and white (not atypical of the colors themselves)
Posted By: Wisdomseyes (4/30/2012 9:52:02 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I really don't understand the positive feedback of this card. It is worthless in limited; even if you have a bomb to play, you need this first, then creatures that can attack and not just die for nothing, and you need your big spell, which you HOPE was worth sacrificing creatures for. In constructed, who needs this? Green has SO MANY ways to ramp mana and attacking with creatures is hardly better than any of them - rampant growth and mana creatures are pound for pound better. This card needs help, and even Johnnies - which I definitely am - need to work really, really hard to make this card work at all.

Now, if it were red, THAT would have been a card I would love to build around. As-is, it is terrible. Only new players see any real value in this card, like in Battle Hymn.

Requires kind of a specific build, but definitely comboable and viable for certain types of ramp.
Pretty good in EDH as well.
This is pedrodyl's comment, and the only thing I see written here that makes... (see all)
Posted By: HedgeIII (7/10/2012 3:15:58 PM)
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Edric, that is all.
Posted By: H4yd3n (4/26/2012 10:34:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Lingering Souls
Posted By: DarthParallax (5/3/2012 11:00:03 PM)
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It's sad that many people who open the super expensive mythics in sealed won't be able to cast them. The only mana acclerators in this set are uncommon and rare.

:/
Posted By: RAV0004 (4/27/2012 6:23:07 PM)
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Hellkite Charger. Although requires 7 creatures to attack, but infinite attack steps is pretty good....
Posted By: Kruggles (5/8/2012 10:42:43 PM)
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This is a great card! Every attack you make banks 1 mana of ANY color for you to use later. And it only costs 3 mana!
Posted By: Judgemaster_Rolan (5/9/2012 10:27:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Primal Surge Entreat the AngelsBonfire of the Damned any Eldrazi and anything with X in the cost.

But each use sets you back a counter, and chances are people are gonna stack the counters and use them all at once, rather than a few at a time.

If you have a token deck or a high creature deck though, this really doesn't matter as much.
Posted By: MaDaZi (5/9/2012 4:44:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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