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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.166 / 5  (160 votes)
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Generally prefer Dangerous Wager over this. As red, if my hand is empty, I'd HATE to top-deck this. On the other hand, the self-milling has saved my ass when I needed to find my Smelt against a Birthing Pod deck.

...except the times when I accidentally faithless loot my smelt into my graveyard. D'oh!
Posted By: spartanvi (10/12/2012 2:01:37 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Its funny when you use this to discard Avacyn, Angel of Hope and then use Unburial Rites. To bring her back.
Griselbrand is a much stronger target, but Avacyn is good for the flavor and the beat stick.
Posted By: TheWrathofShane (10/27/2012 11:49:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is how to get Enter the Infinite in the graveyard for Spelltwine.
Posted By: Purplerooster (1/17/2013 6:52:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is practically a win condition in standard reanimator decks running red. Bust out any creature in the game on turn 3 with this, discarding Unburial Rites and an Arbor Elf or Avacyn's Pilgrim previously played.
Posted By: TheMuffinMethod (2/7/2013 1:05:49 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Combine with Library of Leng for as close to Brainstorm as red is ever going to get. Still, there's definitely something to be said about library and hand manipulation in monored.
Posted By: VirusVescichetta (3/8/2013 9:56:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This has got to be the only time a $1.00 common has been reprinted . . . in a new color . . . with flashback.
Posted By: HuntingDrake (4/12/2013 2:56:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm a bad person , i've made a deck with this , exhume and Ulamog's Crusher ...
3 commons and a possible lock on turn 3.
Ok Exhume should not exist but this loot is amazing in term of fixing.
Posted By: MojoVince (5/2/2013 3:20:21 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I am in agreement with the people that are like 'wtf' about the rating. This card is awesome. You can't even hate it. It's a common that's good!
Posted By: SAUS3 (7/2/2013 5:43:24 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I just noticed that this enables a possible deck archtype: R/B Burn-Reanimator

T1 - This, discard Anger and your choice fat
T2 - Animate Dead or Reanimate or Shallow Grave (Shallow grave means you don't need anger either)

Considering this more seriously; you could shallow grave an Inferno Titan on a good draw, giving yourself up to 12 haste damage; probably killing some defenders/utility creatures in the process. 12 on T2 is enough for burn to close T3 easily (Lightning Bolt, keldon marauders, Fireblast for example, not including their fetchlands or shocklands)

With proper reanimation cards you don't need the creatures to be in *your* grave either, meaning you aren't relying on it, you're letting it augment your burn into beatdown (steal tarmogoyf for example)

The main advantages I see in red are haste-granters, like... (see all)
Posted By: blurrymadness (7/22/2013 2:07:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this, there are few cards in my Heartless Lich combo deck that I like seeing more.

There have been few cards in recent memory that I have enjoyed casting more. I don't usually like blah utility cards eating up my removal space but this card does it for me. Unless I'm in topdeck mode but the deck usually is prepared for that circumstance.
Posted By: MindAblaze (12/17/2013 10:27:35 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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