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Community Rating: 3.787 / 5  (47 votes)
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Pretty worth it.

First Turn Attacking: 5 mil
Next: 10
Next: 20
Next: 40 (Usually the end)

Not as good as Phage, but still worth it. Play with Experiment Kraj for double.
Posted By: asandberge (7/13/2011 9:30:23 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Pretty expensive for what it does.
Posted By: Kryplixx (6/17/2011 11:55:58 AM)
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Card really is too big to be a Commander. With the amount of removal in commander, this might see one play before the game is over.
Posted By: wholelottalove (9/29/2012 7:46:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


if only he were a Vampire Wizard. I know of this neat enchantment that would break the hell out of him. it's Red. makes him a motherflippin Sith Freakin Lord. only works best if he's a Wizard though. :/

Pyromancer's something, I think it was called. enchanted creature gets: t: shock. :D

Atali: I'm talking about Vorthos here, not Spike. It's a SZADEK that SHOOTS FIRE! COME ON! :D What's not to love? :P

Actually...maybe this is more like Evan, Orange Player than Vorthos, Flavor Player >.< Vorthos is Death's Shadow. :P
Posted By: DarthParallax (5/5/2013 9:47:43 PM)
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@Narim: ...Holy shit.

@Parallax: doesn't really work because ability damage does not count as combat damage.
Posted By: Arachnos (8/15/2012 7:43:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Ahhh, Szadek. The One and Only millpire.
Posted By: Cloudeye (8/27/2012 11:11:00 AM)
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Master. Greetings, nice to see you're well.
um, what will Lazav say?
Posted By: handoflazav_414 (1/6/2013 1:22:31 PM)
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inquisitor's flail + fireshrieker = soon to be grabbing playmat
Posted By: Curlie-Joe (1/24/2013 12:08:31 PM)
Rating: 
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love the reaction this guy gets.

"wait... HE DOES WHAT??"

Edit: been using this guy a lot in my U/B mill deck and actually took him out today. With the release of gatecrash, there's so many better options to use for milling than Szadeck. He just costs so dang much (and I already have Oona in there too). Might put in a couple dark rituals and see if I can't ramp him earlier tho...
Posted By: Smoke_Stack (2/10/2013 4:23:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Tonymitsu: You don't deal any damage with this card. It adds +1/+1 counters and mills instead of dealing damage.

Here's the total number of cards this combo mills, with no blockers, assuming you play it on turn 7:

Turn 8: 5
Turn 9: 15
Turn 10: 35
Turn 11: 75

With a Fireshrieker (or any form of double strike):

Turn 8: 15
Turn 9: 45
Turn 10: 105

With an Inquisitor's Flail and Fireshrieker (as per Curlie-Joe's suggestion):

Turn 8: 40
Turn 9: 400

Here's the breakdown on that last one...

Turn 8: You start at 5/5, doubled is 10. For the second strike, you start at 15/15, doubled is 30. 10+30=40.
Turn 9: You start at 45/45, doubled is 90. For the second strike, you start at 135/135, doubled is 270. 40+90+270=400.

Seems viable in EDH to me, though the initial casting cost is probably too high to beat the faster and more overpowered commanders.
Posted By: Bobth (3/23/2013 8:26:10 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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