Vhati il-Dal, this and Soul Conduit can make one heck of a combination.
Posted By:
Hawkesly
(1/25/2012 6:55:06 AM)
Whoa, with the new mechanic Fateful Hour and Phyrexian Mana
http://gatherer.wizards.com/Pages/Search/Default.aspx?output=spoiler&method=visual&action=advanced&text=++
Posted By:
lorendorky
(1/26/2012 11:32:25 PM)
What the hell is that vault doing there?
Posted By:
htgtmd
(1/31/2012 9:08:12 AM)
Works well with fated hour effects.
Posted By:
H.R.Pufnsting
(1/31/2012 11:10:47 PM)
Some of the flavor for this card/picture is very subtle, yet beautiful. There's a magnificent 1500 year old tree in South Carolina known as the "Angel Oak" that looks just like the Tree of Redemption. Both are very similar in appearance, and seemingly have corresponding names. Go Google some pictures of the "Angel Oak".
Posted By:
Mouthsmasher
(2/3/2012 1:18:47 PM)
Tree of Redemption plus two Wreath of Geists = bigger and bigger life gains each turn. Not sure why, but the 2 enchantments create exponentially bigger life gains after each use.
Posted By:
nirvava
(2/14/2012 12:58:16 AM)
I wonder why no one has thought of a Tree of Redemption and Feed the Pack combo yet... With as much ramp as Green has in this block... it isn't unrealistic at the end of turn 5 to drop 20 2/2 wolf tokens into play... end game.
Posted By:
justavictim82
(2/25/2012 12:43:22 AM)
This is mad.
Posted By:
eddned
(3/10/2012 9:43:16 PM)
Hmm... So according to the rules:
If you had 10 +1/+1 counters on this bad boy, you'd be able to alternate between adding 10 to your total life, and permanently adding 10 toughness to this thing? Every turn?
Neat!
Posted By:
Klutz42
(4/21/2012 2:55:47 PM)
Quite possibly the lulziest card in the set. Must equip with Warmonger's Chariot – this tree is going places.
Posted By:
Goatllama
(4/29/2012 10:55:47 AM)