I tossed together a defender deck in like, two seconds using this guy, most all of the RtR defenders, and a few Volcanic Geysers. It's a really silly deck.
Posted By:
Sixty3Zero
(10/14/2012 1:08:10 PM)
Galvanic Alchemist
Azure Mage
Jade Mage
Fireball
Plus any other defenders, like Vent Sentinel or Overgrown Battlement
Infinite mana of every color, infinite card draw, infinite creatures, infinite damage, infinite whatever-you-want
Don't forget, you can also use extra Galvanic Alchemists with Vent Sentinel, or any of the other creatures that have already been suggested for that card
Also Crab Umbra
Posted By:
Dannyman658
(10/31/2012 10:58:56 PM)
I'm digging the Defender subtheme so far in this set. And not just because of the "a bunch of Eldrazi jump out" foreshadowing for the third set of the block.
Posted By:
Enemy_Tricolor
(11/5/2012 10:29:59 PM)
I made a green and blue infinite mana combo deck with this and Galvanic Alchemist, with Volcanic Geyser to kill the opponent. It wins on turn five. And since just about everything was common or uncommon, it was insanely cheap - about $5. I played against my friend with it and won easily 3 times in a row.
Posted By:
martianshark
(12/12/2012 10:06:49 PM)
This card is terribly underrated. Check this combo:
1. Island
2. Island, Doorkeeper
3. Forest, Axebane Guardian
4. Island, Freed from the Real on Axebane Guardian
Now you have infinite mana. With it, play Grozoth and search your library for the other 3. //**Pay the transmute cost on all of them to search for Staff of Domination, a Counterflux just in case, and the third on your choice of another Counterflux or Rootborn Defenses. In principle you only need the Staff, and the rest is optional.**//
(Edit: I just realized that Transmute trades the card for one with the same CMC as the CARD, not the transmute cost. So the //**...**// part doesn't apply. It could be replaced by Drift of Phantasms for a similar, if less spectacular, effect. Sorry, carry on. )
With the Staff of Domination in play, you ca... (see all)
Posted By:
Fighterguard
(12/17/2012 5:00:51 PM)
this card is hilarious because it lets you play normally shit cards as win condition, ended up with defender mill vs. self mill, won with an infinite increasing confusion
Posted By:
Andyman119
(1/12/2013 3:39:51 PM)
3/5.
Posted By:
chrome_dome
(1/13/2013 10:50:49 PM)
Turn 1: Forest, Steel Wall/Traproot Kami
Turn 2: Forest, Overgrown Battlement
Turn 3: Forest, Overgrown Battlement, Axebane Guardian
Turn 4: Forest, cast any spell in the entire game.
Seriously.
The only two spells with a mana cost you can't pay at this point are Gleemax and the B.F.M.
And they gave this a 3.2...
Posted By:
Villainous1
(4/21/2013 4:57:44 AM)
Take away 1 toughness and add {1} to the converted mana cost and you can now justify producing mana of any color, instead of just green.
(Overgrown Battlement)
Posted By:
raptorman333
(4/26/2013 9:14:13 AM)
Yet another infinite mana combo with Galvanic Alchemist. This one's standard too (for now), but only works as long as you have 2 other defenders. Don't forget to grab with it to pay the untap cost every time.
Posted By:
SolomonRedfang
(5/28/2013 9:50:48 AM)