What is up with her legs? I like the card, but I can't get over her broken legs.
She would be pretty sweet with a RUG deck and paired with Nightshade Peddler.
Posted By:
Earthdawn
(9/28/2012 8:09:47 AM)
I...I thought she had flying.
Posted By:
Dabok
(10/9/2012 1:13:47 PM)
Izzet Stratocaster, fixed that for ya.
Posted By:
Asiema113
(10/12/2012 1:25:48 AM)
What do you do if your opponent is playing with the same things as you? Use this card as a wall. This card is ok in block.
Posted By:
wholelottalove
(10/17/2012 9:41:55 AM)
I built a deck around her and it destroyed everyone at my FNM. Its a RUG deck with a black splash for deadly allure and the rest of the creatures are first and double strikers. I had some opponents just scoop because every creature they played just died instantly to the deathtouched staticaster or do a deathstriking attacker.
Posted By:
TheOgrz
(10/22/2012 3:40:59 PM)
@ Avensai: Well, this can't hit players, and doesn't have any attacking power, so she presents no clock to the opponent. So if your opponent doesn't have any one-toughness creatures, then this is essentially a minor combat trick on legs that can block bears. If your opponent has no creatures, she's basically useless. Combine that with the restrictive cost, and this probably will be a sideboard card, or at least won't see as much play as Cunning Sparkmage did.
Posted By:
Vandarringa
(1/29/2013 9:21:23 PM)
Her main problem is other than thrashing 1/1's, she's no threat. Like, seriously. She can't hit players, which means her only use is hunting and slaying 1/1 utility creatures and hordes of tokens (which won't be the case because there are very, very few 1/1 tokens in RtR. Selesnya has upgraded for the most part.)
Posted By:
DoragonShinzui
(2/2/2013 7:25:40 PM)
Great use of flash and haste. She only gets more powerful with more copies.
Posted By:
TheWrathofShane
(4/10/2013 6:19:33 AM)
With Dragon's maze being out now this card is orders of magnitude more powerful.
1st turn Judges familiar or Jaces phantasm
2nd turn hidden strings....untap lands used to cast it cast volcanic strength...swing for 3 untap familiar for blocking and leave 2 mana open for counters
3rd turn...cast whatever 2 drop you want...swing for 3 and untap lands...hold staticaster in hand to play at end of their turn...
Turn 4 play Ral Zarek...now your staticaster can take out things up to 4 toughness with Ral and an evasion creature with hidden strings...you control the board. A few turns later if they arent dead yet and Ral hasnt ultimated for whatever reason you cast an overloaded dragonshift and now use your staticaster and whatever other misc small creatures you have out to finish them off.
Posted By:
Guest1515973801
(5/4/2013 3:18:44 PM)
Has an uncanny syngery with sweeper cards such as Pyroclasm and Volcanic Fallout, allowing you to stretch and kill x/3s while survivng the sweeper with your own pinger. Especially useful for those occasional 3/3 beast tokens.
Posted By:
Jezyral
(5/21/2013 10:09:44 AM)