There are no comments yet for this card.
Turbo fog!
Posted By:
Guest1741897132
(1/27/2012 5:58:11 AM)
Commander Review: since having only 5 of 40 life left in multiplayer is what you want to avoid at all costs, you want to avoid the fateful mechanic as much. What's left is a fog that costs three times as much as a regular fog. 0.5/5
Posted By:
majinara
(1/27/2012 2:25:26 AM)
I'm beginning to wonder if majinara is serious, or just parodying Commander players?
In Commander, I would think this is much better than Fog, since the extra cost should be negligible and the Fateful Hour mechanic turns this into Green Sleep. Fateful Hour does not suck in any format- in fact, it's much more dangerous in Standard than Commander, because in Commander you have access to cards that let you gain and pay life at will, allowing you to turn on Fateful Hour whenever you need it, while remaining at a safe functional life total because of other effects you've set up just right.
4/5
Posted By:
DarthParallax
(1/27/2012 10:37:08 AM)