"Take this card. But beware, it carries a terrible curse."
"Ooo, that's bad."
"But it comes with a free frogurt!"
"That's good!
"The frogurt is also cursed."
Posted By:
Enemy_Tricolor
(4/11/2012 10:39:24 PM)
Commander Review: Again, the whole multiplayer thing. If you could attach the curses to any player, then it might be more useful. But they have to be attached to the person you played the curse of misfortunes on. Also, if you add for example 7 curses to your deck, including this one, this card will draw you three curses in the average before becoming useless. For five mana and all those limitations, I'd much rather add regular black card draw.
1/5
Posted By:
majinara
(1/27/2012 10:46:49 PM)
Oh, Hi Witchbane orb
Posted By:
Charles_Prefect
(6/16/2012 2:14:40 PM)
Seriously, I feel like this card was only made because of Curse of Thirst and vise versa.
Posted By:
Bazzoka
(1/26/2012 7:51:25 PM)
Curses are too expensive to use as a viable deck archtype right now. I highly doubt another set will have curses for a long time (like I doubt sets are going to have zendikar trapcards or kamigawa flipcards) which makes this and all of its brethren generally useless. Fun card, but ultimately useless.
Posted By:
RAV0004
(1/27/2012 1:35:56 PM)
It seems like curses can take out of control thanks to this. You know... doing damage, doubling damage, -1/-1 to all his/her creatures, copying his/her spells, limiting him/her to one spell per turn, exiling his graveyard... I can imagine curse deck. It will be slow and painful, but I guess that's what we want from curses, right?
Just find some way to survive until you can play them.
Posted By:
Narim
(1/27/2012 2:09:19 PM)
Must... make... curse deck!
Posted By:
dingophone
(1/27/2012 2:45:08 PM)
Cursing decks just seem boring. Not that paraselene is really used, but what an easy solution to curses that card would be. Innistrad is one of my favorite sets/blocks/formats in a long time, but the curses are sadly lame.
Posted By:
BluthBanana
(1/28/2012 7:22:17 AM)
curse you.. curse you more!
Posted By:
chainsmoker
(2/1/2012 12:25:19 AM)
Black certainly is at no lack of kill spells in standard.
This card could be excellent to take to an FNM and make a brew with. Do it right and people will have no sideboard answers for the second game.
Posted By:
SeiberTross
(2/3/2012 4:22:28 AM)