Very good card. The ability still makes them lose 4 if they have no cards in their hand.
Posted By:
bantar
(5/24/2012 2:05:57 PM)
What? No, this card is horrible! It nets you NEGATIVE card advantage, for one thing. You lose two cards (This and the card you discard) and you may not even have a creature to discard. Reanimator has MUCH better choices- Delirium Skeins, Faithless Looting, Wild Mongrel, etc., and those cards are COMMON, unlike this jank rare. The 4 life really won't do much to your opponent when you're playing reanimator- with the best possible creatures to choose from, it won't make that much of a difference overall. This card is junk, pure and simple.
Posted By:
Lord_Ascapelion
(6/2/2012 12:08:55 AM)
Card advantage is a nice concept but believe it or not, some decks intend to discard cards from their own hand. As others have mentioned this works wonders with the Madness, threshold and reanimator mechanics and can be 4 damage to the face for {1}{B} against a creatureless deck. I would also like to add Unearth to the list of mechanics this card interacts well with.
A perfect example of this working well in a reanimator deck:
Turn 1: Swamp, Dark Ritual, Strongarm Tactics discarding Akroma, Angel of Wrath use the extra {B} to cast Reanimate. Swing for 6.
Also the discard works well with reanimator decks since an opponent with less cards in hand has less removal.
Posted By:
tcollins
(2/18/2013 3:53:29 PM)
Obstinate Baloth says... whaaaat?
Posted By:
Earthdawn
(6/10/2013 9:30:56 AM)
If what you're trying to do is drop a creature to reanimate it, this is the wrong way because it costs you 2 mana instead of 1. Further, playing this in a burn deck is asinine as well because its so situational. All in all, an underpowered junk rare that I would have been so ***ed to open.
Posted By:
Kryptnyt
(10/28/2013 5:45:05 PM)