.5/5 dies to Cancel ...Wait a second...
Posted By:
Stinga
(12/26/2012 6:25:47 PM)
Sometimes... sometimes you would be better off with this over Dissipate. Say if your deck is running Rise from the Grave.
Posted By:
lorendorky
(9/25/2012 10:27:42 PM)
A counter is a counter is a counter. Obvious 5/5 for limited playablility and for being usable when Dissisipate rotates.
Posted By:
Firesplitter.
(9/26/2012 2:40:27 AM)
If you squint, it looks like he's flipping the bird. "So you want to play an awesome spell? TAKE THIS!"
Posted By:
kenwakooo
(10/12/2012 8:07:19 AM)
dissipate.
Here's the difference between common to uncommon
Posted By:
needwater97
(10/17/2012 2:05:18 PM)
Obviously this is strictly worse than Counterspell, and almost completely worse than Dissipate in our current format, but it is still a hard counter that is really good in casual and I think is underrated (though again, Dissipate is almost strictly better unless your meta has no graveyard manipulation). For control decks, even in Modern, I think having a hard counter outside the heavy color weighted Cryptic Command is important, as stuff like Mana Leak and even Rune Snag only goes so far in the late game. Rune Snag can hold its own pretty well when it works, but most two costed counterspells are fickle. Game 2 Negate can help mitigate that, but I think cards like this still have a place if you need a hard counter (as opposed to Mana Leak) that doesn't give them the pieces back (like Remand, which I think is better in something like WUR Delver).
Posted By:
HedronMyr
(11/4/2012 10:52:20 AM)
@Gcrudaplaneswalker : It exists since nearly 15 years. It is Mana Leak.
Posted By:
Anzu-chan
(12/8/2012 7:09:22 AM)
Sees play in exactly 1 constructed format. => 3/5
Posted By:
Rampage_Jackson
(2/8/2013 3:08:05 PM)
Strictly worse than Counterspell, but if you are playing a deck entirely built around countering, you might need both to have a sufficient number of countering spells.
Posted By:
Slyfox7777777
(3/24/2013 12:17:36 PM)