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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.305 / 5  (236 votes)
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A word of advice: name Giant, not Titan. You can thank me later.
Posted By: SyntheticDreamer (5/1/2012 11:22:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Oh, look, Lorwyn's back.
Posted By: DoragonShinzui (5/2/2012 8:38:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Cavern of Trolls
Posted By: muggtonp (5/3/2012 1:18:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


And there goes countermagic. As a control player, I understand why this exists, especially in vintage. However, not having a viable answer to it in standard is devastating. I know Wizards is afraid of land destruction, but when this exists, something needs to be done.
Posted By: TheBurningTrain (11/28/2012 2:49:55 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


O Titan, my Titan.

At least they are only around for a few more months....
Posted By: .Blaze. (4/26/2012 3:47:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Uncounterable, huh...

Where's the "Comes into play tapped", "Pay 2, life...", "Tap, sacrifice", "Bounce a land back to hand", "Somethnig to make this broken card balanced" clause?

Note: I hate counterspell decks... but.. this card is skilless.
Against counterspell decks: Make any tribal deck, draw this, win.

Also.. the mana fix.. the insane amount of mana fix... why doesn't it ONLY produce colorless? I mean.. what,what,what,what,what?
Posted By: Eluem (7/27/2012 4:56:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The new non-mythic lotus cobra ? At least being a card that everyone wants and needs to play top tier decks.
Posted By: dreanor (5/13/2012 9:49:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Completely ridiculous.

Absolutely nuts.
Posted By: yousquiddinme (8/13/2012 1:19:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's stupid how good this card is.
Posted By: MANABURNWASGOOD (4/30/2012 8:04:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wizards wouldn't even have to print cards like this if they would just print answers to control style of play, as often as they print control style cards. Every single set you get a plethara of counterspells, instant creature removal, deck manipulation and the standard board wipe, and then every once in a great while they print an aggro or direct damage card that can match or (God forbid) exceed the control player's tempo.

I can't count how long the "watch me play spells at the end of your turn and play lands for 8 turns then beat you down with my ridiculously overcosted 2 cmc creature" style of play has dominated this game.

Control players need to learn that there are other styles of play that can and should be rewarded. Sitting on your hand and casting at the end of my turn doesn't make you the master of strategy in this game. It simply means that you have identified the design flaw, and exploited it for an unnecessarily protracted amount of time. This game needs more flash... (see all)
Posted By: nirvava (5/8/2012 8:11:17 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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