If you're playing someone that allows that many Sol Rings, they deserve what they get.
Also this land is crazy mana accel.
Posted By:
wholelottalove
(10/16/2012 1:06:27 PM)
Dont let this card ever fool you when your opponent plays it, In a sense you get a mox , really you would only ever tap it to gain your 2 mana and lose your 2 life when your going to play something big that will effect the game state or a particular card that will win you the game etc. Emrakul, The Aeons Torn...(hard casting it)
Posted By:
aliz_com
(10/21/2012 3:16:32 AM)
Ancient Tomb
Land
{T}: Add {2} to your mana pool. Blood Hound gets +2/+2 until end of turn.
Posted By:
001010011100101110
(7/30/2013 4:12:20 PM)
How did this card escape everyone's attention all this time? Oh wait, it didn't... some of the Vintage top-8 finalists of the year have featured 4 Ancient Tombs in their decks. That should tell you something about the power of a land that proves 2 mana, repeatably, and doesn't come into play tapped!
If it didn't do any damage to you at all, it would be broken beyond. It would be even more powerful than Mishra's Workshop.
Posted By:
DrJack
(10/22/2013 10:25:24 PM)
(Oloro)
I'll just leave this here...
Posted By:
Osprey_93
(1/21/2014 12:52:36 AM)