The worst Orgg printed, at least since they changed the rules on Phasing.
It's also the owner of the least Orgg-like artwork, being waay too small and having gigantic ears compared to its body.
Posted By:
theorgg
(9/6/2010 4:36:43 PM)
Pithing Needle. Lethal Vapors. Sanguine Bond.
......
Too much damn work!
Posted By:
Zuriga_Sungama
(11/15/2010 1:01:38 PM)
Phun with Transcendence, Faith Healer and careful stacking.
Posted By:
Cloverdad
(11/28/2010 1:00:27 AM)
Does it work if you give it to someone that they gain that much life? The life you lost, I mean.
Cause if so, Bazaar trader, then this, then Transcendence, then, the finale, doom blade.
Posted By:
asandberge
(12/11/2010 11:04:36 AM)
@asandberge
How's that going to end the game at all?
The orgg would still reduce your life total to one, no matter if you give it to your opponent after it hits play. That and bazaar trader can't give the enchantment to your opponent... you'd need to be running donate.
All you'd succeed in doing is making your life 1, having transcendence out, and giving your opponent 19 life...
EDIT:
There's always Opalescence which could help with that... but then it's a 4-turn process assuming you can't untap the trader
Posted By:
Snafinturtle
(12/13/2010 3:39:55 PM)
If it cost 3, it would be playable, and combolicious, as-is it's cost is too high to combo for such a dangerous effect.
Posted By:
Atali
(7/22/2011 1:32:10 PM)
Clone or similar won't work with this, since when the clone entered play, you presumably lost 0 life, being already at 1, so when the clone leaves play, you'd gain 0.
Donate or similar will mean that nobody gains the life when it leaves play, since "you" on a card always refers to the card's current controller. If your opponent gains this, when it leaves play, that opponent will gain life equal to the amount he or she lost when it entered play, i.e., zero (since it wasn't your opponent who lost the life; it was you).
You could combo this with Boon Reflection, Tainted Sigil, or the like, but as others have pointed out, that's very risky if your opponent has any way of damaging you before the combo finishes.
Posted By:
sonorhC
(9/26/2011 9:07:39 AM)
ALL BUT ONE LIFE
Posted By:
pedrodyl
(10/2/2011 10:15:10 AM)
Better make sure your opponent doesn't respond to its ETB trigger by killing it. Otherwise, you're really gonna need those Children of Korlis.
Oh, combos with Death's Shadow and Repay in Kind, but not as well as Lich does. Also combos well with Eternity Vessel. They both combo well with Sanguine Bond, as do Children of Korlis. But you knew that already.
Posted By:
OneFishTwoFish
(12/17/2011 2:27:35 AM)
I'm a magic player, I don't even have one life!
But seriously, Death's Shadow.
Posted By:
Shadoflaam
(2/27/2012 6:36:30 PM)