Run with Limited Resources, your 7 mana vs their 5.
Posted By:
mrredhatter
(9/18/2010 4:16:05 PM)
The aesthetics of phasing two past each other is more than enough to make me want this. Not to mention, 2 blue for one card makes this worth it's card slot.
Posted By:
MacBizzle
(3/20/2011 1:04:16 PM)
Coming into play tapped killed this land. Had it been able to provide mana on the turn it was played, it would have served as an interesting, but not world-shattering bit of quasi-mana-acceleration for blue.
One copy would provide one more mana than an island on the turn it was played, and subsequent turns would alternate between having one additional mana, and one less mana than with only islands for mana production. Cumulatively, the total mana theoretically available would similarly alternate between being equal to running only islands, and being one greater than having run only islands.
With two copies, the legendary rule could be circumvented via their phasing attribute. This could be used to gain a boost of one mana on the turn that the first was played, as compared to playing an island. The second could then be played on the following turn, canceling out the loss of the first copy. This effectively costs two land drops to ensure that you have two mana available on each turn fr... (see all)
Posted By:
Qoios-Mauryn
(1/6/2012 1:35:47 PM)
Would this trigger landfall while phasing? If so, It deserves a much higher rating now.
Posted By:
Blackworm_Bloodworm
(10/17/2010 9:58:08 PM)
Flavor wise, I love the idea behind the card. It's a very cool card. It may not be the most efficient card, but it does spare itself to a few combos with Land Destruction cards. I like it, but I won't rate it any higher than a 2.
Posted By:
AngelxLegna
(4/19/2010 1:25:02 PM)
Phasing happens before you untap, so this land would always come into play untapped after the first instance. However, having phasing means that you get the :u: you should be getting every turn in 2 turn clumps instead. 2.5/5
Posted By:
LTJZamboni
(5/3/2010 4:05:39 AM)
i like it, if you use the Armageddon combo mentiond earlyer than it is defenitly worth it. but also i know many infinite mana combos based around land that provide 2 or more mana. and so that is much more usefull than a basic land.
but still no more than a 3
Posted By:
bijart_dauth
(5/5/2010 7:57:30 PM)
I only comes into play tapped once. While phasing in and out permanents don't actually change zones. Even if it did leave play and come back, phasing happens before untapping, so it would untap along with everything else.
Posted By:
spike_barnett
(6/13/2010 10:54:41 AM)
Add Amulet of Vigor and we're cooking!
Posted By:
Kryptnyt
(6/13/2010 9:18:18 PM)
Awesome idea, I wish they would use phasing more, it is so much fun! Sandbar Crocodile is one of my favorite cards EVAH!!!!
Posted By:
Superllama12
(1/26/2011 7:25:59 PM)