It's like if druidic satchel was legendary. Just a bunch of great abilities on one card, but this time you have control over them!
Posted By:
Black_Sun28
(10/3/2013 10:08:17 AM)
I've found this card perfect with Bramblewood Paragon and Joraga Warcaller. Kind of obvious, but absolutely lethal.
Posted By:
NozzDogg
(10/8/2013 4:56:31 AM)
A Simic deck using this and Hidden Strings would be so fun.
Posted By:
Coolclaytony
(10/31/2013 12:13:31 PM)
Something for each green guild from rtr. The plus 1 plus 1 for Simic, the 2 damage to a flying creature for gruul, the life gain for Selesnya, and returning cards from your graveyard for Golgari.
Posted By:
orzhov20
(11/4/2013 7:29:12 AM)
This set's Jitte. Any card with more than two options is usually worth a look.
Posted By:
Continue
(11/22/2013 10:28:15 PM)
has no one mentioned sisay?
Captain Sisay loves this card more then it's own god does.
Posted By:
thaviel
(11/24/2013 4:41:20 PM)
The best limited card you could ever hope for. Just go green. You won't regret it. It is so versatile that there is always something somewhat helpful for it to be doing.
Posted By:
HuntedWumpusMustDie
(11/25/2013 3:38:55 PM)
Well hi there Legion Loyalist
Posted By:
thePROJECTION
(12/4/2013 12:37:43 PM)
T2 Mayor of Avabruck
T3 this
I realize the synergy is not immediately relevant, but 3/3 wolves are a fast enough problem before deathtouch. After it they're just instant death machines pushing extreme board control (combined with this eating small flyers) or massive damage.
In casual, I'd recommend a trample deck instead; Garruk's Companion into this means fast damage an a shock when they finally have a 2 power guy to block with. The myriad abilities ensure it's never a dead drop in casual either; eating weenies, helping you last in your mp game via life or cards, and slowly growing your guys to ensure a non-stalled board state.
Posted By:
blurrymadness
(12/10/2013 2:53:54 PM)
By reading the comments it seems like a lot of people are forgetting it gives deathtouch to all your attackers. That is perfect for a green deck with a lot of big tramplers, it means they'll be killing a few blockers and getting more damage through. The double green cost also means Primalcrux doesn't mind it at all. The charm-like abilities are just extras
Posted By:
Kariuko
(12/16/2013 4:41:16 AM)