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Community Rating: 3.325 / 5  (60 votes)
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dissapointment at the end of the pack.
Posted By: Fro66er (9/20/2013 11:52:41 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Don't underestimate this card in limited. At the Prerelease today this was my saving grace from a very menacing Heliod as well as many other threats. Yes, it is very, very slow, but so is the set in general. Repeatable, cheap removal OR utility on a solid body is definitely playable.
Posted By: tankthebest (9/21/2013 8:05:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Combos very nicely with Thought Gorger, but there aren't really any other cards that have both "enters the battlefield" AND "leaves the battlefield" that you can really abuse unless you have a way of reliably untapping Triad of Fates.

I bet I could make a very nice deck with this though. Maybe throw in some "X damage to player where X is the number of cards in hand".

Time to do some SCIENCE! And by "SCIENCE!" I mean "MAGIC!"
Posted By: Fenizrael (9/25/2013 4:08:38 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


If you play commander+planechase (as I do) Norn's Domion also combos.
Posted By: Black_Sun28 (9/30/2013 6:49:09 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I think this card should be renamed to "Spoon killer" or "Ginosaji"
Posted By: PapikCZ (10/7/2013 1:35:12 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Opened this beauty in my first Theros pack and immediately decided I was going to build a deck around it. After mixing and matching it with a few other cards i discovered that if you use this with the Village Bell-Ringer then you can effectively get extra turns. Just save up a bunch of fate counters on the Village bell ringer and then use the fate's white ability to string a ton of attack-phases together.
Posted By: N146 (10/7/2013 11:10:37 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I've rethought this card. My problem was trying to use it to take out an enemy card. It can, but it is slow. Combo it with a one of your own cards with a big ETB effect like Abhorrent Overlord or Gray Merchant of Asphodel. Allowing those effects to re-trigger every turn is probably a balance issue.
Posted By: CaptainNV (10/8/2013 1:17:51 PM)
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Triad of Fates + Oathsworn Giant(s) = Merry Xmas.
Posted By: cooleyford4722 (10/31/2013 10:38:46 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Norn's Dominion
Posted By: J_Cast (11/13/2013 7:42:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card makes me incredibly sad because I absolutely love the Moirai, and this card might have flavor, but it is so far below the curve for legendaries that its not useful. A 3/3 for 4 that has no protection and has to tap twice to effect the board? The fact that the last ability gives two cards means I wouldn't want to use it on my opponents. If It didn't have to tap for fate counters it would be better, but honestly, still not great. The most useful thing this card has going for it is definitely the ability to blink things, but the ability is so slow and restricted that it doesn't work well for protection. Yes, you can wait for the end of their turn, set down a counter then flicker on your turn, but only every other turn.

For those who think it would be broken to flicker more often: Conjurer's Closet, Deadeye Navigator, Nephalia Smuggler are all recent cards that can do exactly that. Navigator can do it as many time... (see all)
Posted By: Enelysios (11/15/2013 1:14:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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