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Community Rating: 3.235 / 5  (17 votes)
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Meh...

Exiles itself so you can't recur it to get more value if you're against heavy ramp decks.
Can't use it unless you're behind and is unusable if you aren't.
Posted By: Jake1991 (10/29/2013 5:39:02 PM)
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Sure you can recur it: Riftsweeper XD
Posted By: lorendorky (10/29/2013 9:56:29 PM)
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It is for decks with no green in them, for use in a group that uses a load of ramp and a ton of artifact hate. Manarocks sometimes don't cut it.

It isn't great, but if you get even one land off of it, it is better than a Rampant Growth in that case.
Posted By: anotherfan321 (10/30/2013 8:54:51 AM)
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In Commander, It has the potential of a big ramp for just two mana in any deck. But being at least two lands behind is a big deal, and the exile cost basically prevents reuse.

So it might just end up as a restricted and/or delayed Rampant Growth.
But it might help when you're playing Midrange and keep playing one and two-drops, waiting for your opponents to drop their fourth land so you can get a land for each opponent.
It's very risky and can easily make you the other players' target in the meantime though, and managing that manacurve somewhat effectively can be tricky as well.

Another trick could be using effects that sacrifice lands, so you meet the two-land-difference with most players and get back what you sacrificed, exhausting the scopes best outcome more easily.


Very pretty artwork, though. A steampunkish scope in a beautiful landscape.
Posted By: Mode (10/30/2013 12:59:43 PM)
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I think I see a true usage for this card, aside from colorless utility in EDH. In Uyo, Silent Prophet EDH is made a bit more possible. In multiplayer like EDH, it can be a very powerful two mana investment, possibly grabbing 3-5 lands. I mean, that seems good enough to me.
Posted By: OmegaReborn (11/2/2013 10:03:50 PM)
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Since no one has said it yet...

Dragon Radar...

Posted By: Eternal_Planeswalker (11/3/2013 1:24:35 AM)
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You can always play more bouncelands (Selesnya Sanctuary, Boros Garrison, etc) to allocate the difference without missing land drops.

Other than that, this can be effective, but it's not broken at all.
Posted By: Ferlord (11/4/2013 11:43:02 AM)
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This card is great in Mono - color edh/ Commander. Run this card with fetch lands for maximum value. Crack the fetch. Activate scope with fetch ability on the stack. Scope checks your land count at -1.
Posted By: Dogfeet (11/4/2013 3:13:37 PM)
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It's for decks that draw a crappy manabase in their opening hand.
Posted By: RAV0004 (10/29/2013 11:34:16 PM)
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Derek Zoolander's Scope Of Ramping For Decks That Don't Ramp So Good.
Seriously, the less ramp you have the better at ramping this gets.
Posted By: TPmanW (11/5/2013 4:28:39 PM)
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