Toss it under a Prototype Portal :P
Posted By:
Earthdawn
(11/7/2013 9:47:31 AM)
I like it if you skip your land drops, then use it to get ahead. Sure you're skipping one or two land drops, but if you wanted to ramp, you'd be spending your turn on that anyways, so it's not like you'd be losing much.
If you go last:
Turn 2: play the scope
Turn 3: skip your land drop
Turn 4: Use the scope, get lands for pretty much each other player, unless someone's behind on lands. Then play your land for the turn.
So you skip one land drop, for 2-4 extra lands, I'd say that's a good deal.
If you go second last you'll get one less land out of it, if you're in another position you'll need to skip another land drop. Still seems alright in that case though.
It's definitely an interesting card, and one that will definitely see play in a few of my decks.
Posted By:
Mythestopheles
(12/2/2013 8:36:23 PM)
Khalni Gem, you say?
Posted By:
nagyss
(12/17/2013 7:55:17 PM)
Gush. In EDH. On Turn 2. "Yeah, I'm just gonna draw two, search for 4 lands, put them in untapped, cool?"
Posted By:
SereneChaos
(1/9/2014 6:40:05 AM)
Note that the lands don't come into play tapped, so if at least two players have at least two more lands than you, it's already paid for itself.
Posted By:
Tiggurix
(2/4/2014 1:31:22 AM)