should have haste.
Posted By:
DmitryM
(3/11/2014 5:12:31 PM)
Probably one of the most fun cards in BoTG.
Turn one; stomping ground, Elvish mystic
Turn two; Forest, charging badger, pursuit of flight (or alpha authority if playing against removal)
Turn three; Stomping ground or mountain, armed from armed//dangerous, titans strength, giant growth (or other gruul blood-rush cards), swing 20 trample.
Pray for 0 removal.
Posted By:
HalfcowMan
(3/17/2014 9:27:51 AM)
I'm suddenly inspired to build a Weebl deck with this, all the snakes I can find, Thallids, and Narwhals. It's what Magic has been building towards all these years.
Posted By:
Ruaranicus
(4/15/2014 6:32:33 AM)
You may laugh at a 1/1 Trample, but I curved this into Madcap Skills turn two and wrecked all the faces.
Posted By:
Shrikesnest
(4/16/2014 4:46:32 PM)
Llanowar Elite, when kicked, must come in riding this thing. Sadly the badger has arrived quite obsolete - but it does have awesome art.
Posted By:
Luchian-D
(5/25/2014 10:42:54 AM)
In an enchantment heavy block it actually works well with an ordeal or cheap bestow.
It's true power is it's a 1 drop and trample is always nice to have when playing green I play this with 1 drop Heroics such as Satyr Hoplite with the R/G Ordeals. as long as they don't have a cheap removal it quickly becomes a threat by turn 2-3 and if they do use a removal you haven't lost much.
Posted By:
Lord_AndraK
(5/26/2014 10:42:50 PM)