Poor Gempalm Avengeer. He's open for a pass and commited to scoring that game-winning basket. But every time he puts his hands out, he keeps blinding his hapless teammates.
Posted By:
Kirbster
(11/28/2010 3:33:50 PM)
This guy has great synergy with Stoic Champion.
Posted By:
THalbrook
(7/6/2011 8:04:22 AM)
2W for +1/+1 and first strike to all Soldier creatures you control until end of turn AND draw a card. Then, if you get desperate late-game, you can cast it down as a 3/5 Soldier. Not bad, not bad at all.
Posted By:
DysprosiumJudas
(5/29/2011 11:24:15 PM)
Oh... wow! It's Tony Stark!
Posted By:
Erik_Burigo
(5/24/2012 4:31:41 PM)
A good boost for white wheenies decks, even if not an indispensable card.
Posted By:
Paolino
(1/23/2012 6:16:53 AM)
IRON SOLDIER.
Posted By:
Arachnos
(2/16/2013 12:41:00 PM)
"Tada! Uncounterable combat trap that replaces itself!"
Posted By:
ultratog1028
(8/19/2010 9:39:56 AM)
I love these Gempalm creatures. The need to show off their palms has just landed them in one hilarious pose after another. This one looks like it's doing the TADA after a magic trick
Posted By:
GradiustheFox
(2/10/2010 12:39:42 PM)
Big fan of gempalm creatures myself. I do like how weird they are too - what exactly was the flavour justification supposed to be?
They remind me of spellshapers, who you would think would also be wizards or clerics or whatever,.. but no,.. just spellshapers.
This is one of the weaker gempalms. The issue is that his cycle is decent (not great), but the creature is weak. So you don't really get much in the way of versatility from the card, which is something gempalms (and cycle cards in general) are supposed to offer you.
Posted By:
Baconradar
(8/25/2010 8:15:44 AM)
None of the Gempalms actually made good on the idea of versatility, the creatures themselves are anywhere from lackluster to bad, but their abilities are nice, nigh-uncounterable, and replace themselves, for only a nominal cost.
Posted By:
Atali
(9/4/2010 6:17:03 PM)