why rely on luck when you can PROLIFERATE!!!! :)
Posted By:
iSlapTrees
(12/18/2010 9:54:52 PM)
GROND! GROND! GROND!
Wait, no...
BOMB! BOMB! BOMB!
Posted By:
Totema
(1/13/2012 1:55:19 PM)
Opalescence + Bomb Squad
Posted By:
od256
(7/18/2012 7:18:59 AM)
@DeathDark
Provided you hit every flip it goes off on turn 7. 2+5=7. But with proliferate you don't even really need to worry about that anymore.
Posted By:
s8n8ataco
(7/26/2012 7:42:47 AM)
Somebody set up us the bomb!
Posted By:
Cyberium
(9/22/2012 12:15:54 PM)
Ehh, a lot of people play small amounts of lifegain. Vampire Nighthawk for example. Just one swing with Vampire Nighthawk and this strategy is useless. Sphinx's Revelation is also very popular in Standard. Azorius Charm. Griselbrand.
I don't think it's a bad strategy but if you base your deck solely around this and proliferate, there are hundreds of cards that can leave your opponent just that little bit out of your range.
Posted By:
Lifegainwithbite
(3/26/2013 8:57:07 AM)
This is a very simple Markov chain; a quick analysis shows that the probability of eventual explosion (if not removed, and given time as required) is in fact 1.
More interesting is the average number of turns required to explode (again assuming no interference of any kind), which is 30 (or 31 if you include the turn required to play it, which I don't tend to).
If you have a single proliferate card, and no other interference exists, your best bet is to save it for when you're on 4 counters; this cuts off an estimated 10 turns, rather than using it when you only have 1 counter (you can't proliferate 0 counters) which would only save you an estimated 4 turns.
If you have a Paradox Haze this cuts all times in half (assuming you played the haze first).
Even with paradox haze and proliferating in twice, you're still only expecting to make it in 6 turns, in which time your opponent should easily be able gain 1 life, set up his own strategy and start laughing, and that... (see all)
Posted By:
JJBrazman
(5/27/2013 3:07:13 AM)
@djflo
Keep in mind that, if you have infinite turns, you still draw a card each turn. This means that there is a good chance that you will deck yourself before you are able to trigger the bomb.
Posted By:
OlvynChuru
(5/6/2014 7:52:11 PM)