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Community Rating: 4.864 / 5  (444 votes)
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This is one of a few cards I tell new players about. I tell them that this is probably the best black card ever printed and arguably one of the best dozen or so cards around and people nod and whatnot but they don't get it for a while. Same with Black Lotus and Ancestral Recall. Sol ring too.

I have noticed that many new players, especially players form a certain other card game (no offense to that game, these people probably aren't good at it either) come in with the attitude that a card has to more or less say 'You win' on it to be good. You become a good magic player when you can look beyond each card in a vacuum and see the interactions between cards that really win games. I don't just mean combos, but the way cards and decks have to work together as a whole.

Recursion is very dangerous. So is card draw, so is fast mana. The developers didn't see it at first either, but now they have a firm grasp on why cards ... (see all)
Posted By: Enelysios (5/8/2012 11:19:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Promo versions of this are coming to mtgo in Feb. and then Urza's block comes out in March. Cla.ssic is gonna go craaaazy!
Posted By: GainsBanding (2/3/2010 12:07:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Player 1: Cast Yawgmoth's Will, responses?
Player 2: Respond with Force of Will
Player 1: Respond with Force of Will
Player 2: Well played. GG.
Posted By: boneclub (1/12/2011 10:45:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why don't you scrubs who pretends to know what you're taking about take a look at this article, straight from WoTC about why burning wish was restricted.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/rb102

And you know what's funny about will? It scales. It can only get better because the more broken stuff WoTC prints, the more you can reuse once you resolve it (and with T1's mana production capabilities, probably on turn 1). Do you know how many spells you need to play to hit 20 with tendrils? Only 9. That counts those 0 to cast, mana-making artifacts such as black lotus, lotus petal, the moxen (you'll need a sac outlet but who's ever short on those), and whatnot, as well as dark ritual, ancestral recall, and plenty of other broken cards that nets you more of the same thing than you invested. Racking up a storm count is already cake in vintage, and here we're talking about something that's essentially: "3: double your storm count and probably mana generate... (see all)
Posted By: MtFrostM (5/17/2011 7:32:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yawgmoth's Will. What can I say about this card that hasn't been mentioned? It's broken beyond all belief and I love it to pieces for what it can do.

It's a no-brainer to give this card 5 stars.

Also: Urza's Saga (...)
Posted By: LlanowarEmissary (9/15/2011 10:55:16 AM)
Rating: 
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Yawgmoth's WIN!
Posted By: Drecon84 (5/27/2009 8:54:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Freedomman, this is how I can get a turn 2 Yawgmoth's Win (turn 1 with a better starting hand):
Starting hand:
Dark Ritual, Ornithopter, Diabolic Intent, Shield Sphere, Cabal Ritual, Swamp, Swamp

Turn 1: Swamp, Dark Ritual, Ornithopter, Diabolic Intent (Sac ornithopter), tutor up the Yawgmoth's Will (it's restricted, so it's probably not in my opening hand), Pass.

Turn 2: Let's say I draw another Dark Ritual or a Cabal Ritual, both of which are 4-of in the deck. Swamp, Dark Ritual, Shield Sphere, Cabal Ritual, Yawgmoth's Will, Dark Ritual (from graveyard), Dark Ritual (from graveyard), Cabal Ritual (from graveyard), Ornithopter (from graveyard), Diabolic Intent (from graveyard, sac ornithopter, tutor up a Tendrils of Agony).

At that point in the turn, I would have cast 9 spells, and I have enough mana (thanks ... (see all)
Posted By: apollogod (6/29/2010 12:00:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The main reason people fail to see the potential of this card is lack of familiarity with mana producers. I first saw this and went "okay, great, I play this and have 4 mana left to cast whatever I want to, and that's late game. Why is this good again?"

Then I realized that you just throw around a couple Dark Rituals and use them to fuel practically any few cards you want...reanimators, multiple low cost cards, the works. I've never actually seen it in action, mind you, but there are a lot more possibilities once your 'yard has mana producers in it.
Posted By: LordRandomness (12/31/2011 3:47:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Why is this banned in mtgo classic its not even printed on there?
Posted By: megabug (1/8/2010 5:56:00 PM)
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As a matter of interest, how would you fix this card?
If it were limited to creatures, they could probably actually reprint it. It would give Aggro decks an out against Day of Judgement in Standard and Extended, and maybe see some kind of combo with Blasting Station and 0-cost guys, but nothing high-tier.
Posted By: Phantom_of_the_FNM (5/1/2011 2:23:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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