Time walk to take turns, painbringer to exile everything else in your graveyard, and charmbreaker devils to bring it back to hand. And Nicol Bolas planeswalkerto wrap it up.
Posted By:
Bob111634
(5/7/2013 11:08:56 AM)
TWO MANA! I'M GIVING THIS A ONE! jk I gave this 5/5.
Posted By:
goblin_camp
(9/29/2013 9:29:55 AM)
I think Salvador Dali saw one too many traffic cones in his day...
Oh, and if it's not broken enough, throw it in the same deck as Izzet Guildmage or Djinn Illuminatus
Posted By:
Casimir_the_Great
(2/3/2014 7:30:40 AM)
Ok, thought experiment; would you rather have 40 of these with 20 lands, or 40 Spiritmonger and 20 lands?
QED IE ETC BBC DDT Spiritmonger > Time Walk.
The proof is right there ladies and gentlemen!
(By the way I'm joking. But don't forget, this will NOT win you a game on its own.)
Posted By:
JunkHarvester
(5/9/2014 11:49:00 AM)
This is basically a Remand.
Posted By:
wolftree
(5/10/2014 6:55:31 AM)
Out of all the cards in the Power Nine, this is the one that I'm most surprised was made (even if it might not be as powerful as Ancestral Recall). I mean, if someone who is very inexperienced with Magic card design, they might let off the hook a card that draws you three cards for one mana (if they didn't understand how powerful card advantage is). However, I can't see why anyone would let a card that gives an extra turn for two mana exist. That doesn't even SOUND balanced, even to a new player.
Posted By:
OlvynChuru
(6/3/2014 10:30:08 AM)