Why settle for anything less than Tunnel Vision ...? Your opponent may as well suicide for having been beaten by these cards.
Posted By:
Falgorn
(8/25/2011 7:39:33 AM)
such a good design
Posted By:
Purple_Shrimp
(9/23/2011 2:36:33 AM)
This seems easier though
Turn One: Great Furnace into Goblin Welder
Turn Two: Vault of Whispers into Entomb for Boobytrap into Mishra's Bauble into sac an artifact land to bring back Boobytrap (10 damage)
Turn Three: Sac another artifact land to bring it back again (20 damage)
Posted By:
blackjackz
(11/15/2011 7:41:21 AM)
Combo with Letter Bomb for the instant kill.
Posted By:
Totema
(9/30/2012 2:51:12 PM)
You will be able to see if they have a counter or a combat trick because they reveal all draws. That itself isn't worth 6 mana, but it's a bonus.
Posted By:
azure_drake222222
(2/1/2013 12:06:00 PM)
Even if your opponent doesn't draw the card you named, it still allows you complete and total knowledge of everything your opponent draws.
Posted By:
Arachnos
(2/5/2013 9:04:34 PM)
Someone mentioned this which is a great idea!
Turn One: Sol Ring
Turn Two: Etherium Sculptor
Turn Three: Mishra, Artificer Prodigy
Turn Four: Spy Network, Booby Trap, deal twenty damage on their draw!
But that's actually turn 5 to get booby trap out because sol ring produces 2 colorless and Mishra, artificer prodigy requires one colorless. In order to get Mishra out turn three you need "geothermal crevice." sacrifice the land to add both black and green to your mana pool.
So, my analysis this would work on turn 5, but... "crystal Vein" might be a better alternative to "sol ring" so you don't mana burn on playing Mishra and yet you still get to produce two colorless mana from "crystal vein" plus its a land so if you got a "roo***er mystic" (1 blue for a 1/1 merfolk which you can pay 2 to look at the top card of target players library) you basically get the same effect as "spy network" and get it out early.
Also the land cards like "saprazzan skerry" are great because they don't com... (see all)
Posted By:
RAT666
(7/30/2013 3:10:39 AM)
I occasionally run this in a deck with Extract and Donate. Extract lets me see what they've got and pull out a problem card, and Donate is usually in there for other reasons. Once in a while, though, I like to extract any artifact destroyers or sac outlets and then donate the Booby Trap to my enemy, naming their win-con that I opted not to extract.
Sometimes it backfires, but it's still hilarious to see their face when they realize I figured out their deck as I sifted through it, intentionally let them keep their best card, and then handed them their own noose.
Posted By:
A_Real_Travesty
(9/2/2013 8:17:41 PM)
Anti-Sensei's Divining Top
Posted By:
NaJin
(10/11/2013 8:21:06 AM)
Noxious Revival
Posted By:
MindAblaze
(12/5/2013 8:54:24 PM)