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Community Rating: 4.051 / 5  (156 votes)
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Dies to Murder.
Posted By: TheWrathofShane (4/15/2013 7:14:18 AM)
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Phytohydra+Guilty Concience= to my knowledge infinite power hydra!
Posted By: Agadeem_Dragon (2/12/2010 6:35:51 AM)
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The downside to this card is that its a 1/1 that can still be exiled, if your opponent simply chooses not to block it or etc, you can't do more than 1 damage to them at a time. You could change this with a sigil captain, or as mentioned earlier pariah's shield, but its a lot of set up to get a 5 mana creature to work. It's still really awesome for most cases, especially against red where they don't have anything to destroy it besides burn. Tower above might also be one of the most fun cards you could possibly have for phytohydra.
Posted By: Donovan_Fabian (2/11/2010 11:09:03 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Tip: Be highly cautious when you summon this. It's best to have counterspells or protection spells ready.
Posted By: Quang (2/14/2010 9:56:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Jeezness do I love this card. Wish I could afford like 11 playsets of them.

Anyways, my combo idea is to have one of these out with an army of en-kor creatures. Have all your en-kor attack, and if they get blocked guess where that damage is going? That's right, Fight-o-Hidra!!!
Posted By: Szyx (3/2/2010 8:23:24 PM)
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ClockworkSwordfish, I love the idea of Pariah with this card, but I don't think your Druid's Call idea works. In order to get the squirrel tokens, the enchanted creature needs to be dealt damage, but Phytohydra's ability is a damage replacement; in other words, it's never dealt damage, therefore it shouldn't be able to produce squirrel tokens.
Posted By: Guest1741815526 (3/12/2010 2:21:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Love this card man.
Posted By: JoshuaFH (8/7/2010 7:16:20 AM)
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@Agadeem_Dragon:
Guilty Conscience only makes this a doubling Phytohydra, not an infinite one. It's not like Stuffy Doll.
Posted By: UNBAN_SHAHRAZAD (9/2/2010 7:43:04 PM)
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This card is one of my favourites. It dies to Doom Blade, sure, but you have so much more fun than the guy playing DB that that doesn't matter a bit. It's best if you can flash it into play (not the battlefield, gorramit) when your opponent attacks with a fattie and then watch the look on your his face change from mild disappointment about the new chump blocker to dismay and then fear, at just about the time he reads the word "instead". Barrels of monkeys have nothing on this. I played Guided Strike on my opponent's creature after he announced blockers. Crowned by the amazing art, it just doesn't get better than this, folks. It has its flaws, but cards like this make the game worth playing. 5/5, no question.

Edit: Forgot to mention that this + Pariah + Druid's Call = the most fun combo in the game.

2nd edit: Sorry. That doesn't work. Still, Pariah...
Posted By: ClockworkSwordfish (10/9/2010 5:00:00 PM)
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this card is so *** confusing when it comes to using it in a game.
Posted By: ItsSlaughteringTime (10/13/2010 12:08:23 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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