Natural Emergence, you get a bunch of 4/4 first strikers, this provides an enchantment to gate the Emergence with, and it doesn't benefit your opponent unless they came prepared with their own manlands.
Posted By:
Atali
(7/7/2011 12:40:27 AM)
Play a turn beforeSpike Tiller, the turn after it comes into play you get to make it into three 5/5 land creatures.
Plus I wouldn't mind playing this with Natural Emergence.
Posted By:
poprockmonster
(7/23/2011 1:20:38 PM)
This card can be good if you're spamming Zendikons and man-lands, like my all-color land animation deck. In other words, combos with Worldwake.
Posted By:
TheWallinator74
(10/5/2011 12:23:37 PM)
liege of the tangle and terra eternal.. there are so many possibilities, even if it quite expensive for what it does.
Posted By:
chocolatefigs
(12/6/2011 4:22:49 AM)
Consider this withLiege of the Tangle.
Posted By:
Visionary_13
(10/12/2012 11:58:08 AM)
Inkmoth Nexus. Yes, I would like a 3/3 flying infecter.
Posted By:
Arachnos
(4/10/2013 10:11:17 PM)
My initial thought on this card when i first saw it was: "Well, duh! What would it need +2/+2 for if it wasn't?"
Posted By:
Mode
(5/11/2013 3:02:18 PM)
Combos with... Dryad Arbor, and don't forget Ambush Commander.
Posted By:
Trolled
(6/5/2014 12:24:18 AM)