Kriechende Teergrube
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Kriechende Teergrube
Types:
Land
Card Text:
Die Kriechende Teergrube kommt getappt ins Spiel.
Tap: Erzeuge Blue oder Black.
1BlueBlack: Die Kriechende Teergrube wird bis zum Ende des Zuges zu einer 3/2 blauen und schwarzen Elementarwesen-Kreatur und kann in diesem Zug nicht geblockt werden. Sie ist immer noch ein Land.
Rarity:
Mythic Rare
All Sets:
Worldwake (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Zendikar Rising Expeditions (Mythic Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Doctor Who Commander (Rare)
Card Number:
24
Artist:
Language:
German
Rulings
3/1/2010 A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its Tap abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
3/1/2010 When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
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