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All Suns' Dawn. When you cast your 2nd dawn, your able to grab pull from eternity + the 1st dawn, an effective loop.
Posted By: TheWrathofShane (10/22/2012 4:02:24 PM)
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The only way to kill Norin the Wary is this.

That, or a clone. But you can do this before the end step.
Posted By: Continue (11/6/2012 9:47:17 AM)
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Eventually I'll build a deck in which Serum Powder and things like this, Misthollow Griffin, and other cards efficiently gain me card advantage or card-quality advantage. In this case, it would act as a tutor for nearly anything in the deck while allowing one to Mulligan to a good hand. Using other various "exile a bunch of stuff from your library" effects you can build a deck that tutors for things when you have this in hand and simply runs normally without it.

This is all speculation, but it'd be a fun thing to do eventually.
Posted By: blurrymadness (6/9/2013 10:26:03 PM)
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I built an interesting bant miracles deck with this, reclaim/noxious revival and miracles/instant speed draw. Especially fun with temporal mastery to bring it back and then reclaim/noxious revival it to the top of my library.
Posted By: demidracolich (6/23/2013 9:16:28 PM)
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One of the few permanent solutions to a resolved Aetherling. There aren't many throughout the history of Magic. Pithing Needle, Linvala, Riftsweeper, Trickbind, Molten Disaster, Take Possession, Death Pits of Rath + Aether Flash, Obliterate followed by Tragic Slip at end of turn... uh... I'm sure there are some more than right off the top of my head. But definitely not a lot more.
Posted By: sweetgab (7/25/2013 4:58:32 PM)
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@sweetgab: Humility. Pull can deal with Obzedat, Ghost Council and the original Ghost Council of Orzhova too. In any case, there should be enough targets to play it in most white commander decks, for example against the popular Mimic Vat.
Posted By: Zarcron (9/12/2013 5:13:11 AM)
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@Viashino: Hardly. Norin dodges spells and attacks, but any activated ability that deals damage will kill him.
Posted By: Arachnos (1/17/2014 1:38:54 PM)
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I play bring chaos confetti back!... Wait, whut?
Posted By: LeVaughnster (3/13/2014 2:57:25 PM)
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As the only way to get exiled cards back (that I know of at least) it forms a pretty obvious combo with Forbidden Crypt if you have a way to cast it over and over.
Posted By: Gameguy602 (5/13/2014 4:40:19 PM)
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@gameguy602 Doesn't work. You return the card from exile to the graveyard and the replacement effect triggers "If a card would be put into your graveyard from anywhere, exile that card instead." and the card is exiled again, as is pull from eternity.
Posted By: Enelysios (5/13/2014 6:26:34 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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