I dont see why everyone thinks vampires are so broken this is commonly agreed to be the best vampire lord giving vampires you controol +2/+1 and flying is good but other tribes have better like seahunter.
Posted By:
dragonking987
(11/10/2010 8:06:43 PM)
I just won 4 of these over at Ebay for $31...free shipping. I can't believe I'm even saying this but I'm replacing my 4 Sengir Vampires, that have been a staple of my vampire decks since 4th edition, with these bad boys. This card definitely should have been a legend. 4 of these in a deck is almost unfair.
Posted By:
landboysteve
(12/30/2010 4:31:34 PM)
WOTC REPRINT M12 PLZPLZPLZ!
Posted By:
Arthindole
(1/13/2011 1:36:09 AM)
This guy can create a lot of turn 4/5 kills.
Posted By:
Revelation666
(2/14/2011 12:01:02 PM)
total insanity. 5/5
Posted By:
AlunJaceImpostor
(5/1/2011 5:54:27 PM)
question: IDK if someone asked this or not but i couldnt find anyone asking. so my friend plays Vemp deck with four of these bad boys in it. he played one and he flipped over the top card of his deck and it was a black card. so well all though that all of his vemps gets the buff but one of the guy (we were playing FFA) said that "he doesn't do that ability (play with the top of your library revealed and blah blah blah) untill next turn" and then I go on to say. then it would of said "play with the top of your library revealed each up keep if the revealed card is black then it gets the buffs" or somthing like that. well he said that someone played that card on the online game and it didnt give the buffs to the other vemps although the revealed card was black.
sooooooo what is the correct way? play this card and then the ability happens or it happens at the upkeep?
Posted By:
Nierro
(5/1/2011 11:19:04 PM)
I never saw the awesomeness until I made a vamp deck. Even without it, my friends hate me
Posted By:
Superllama12
(7/10/2011 8:32:17 AM)
As much as I love the flavor behind this card's mechanic, I feel it would be better served as an enchantment that goes off every other turn. As is, Vampire Nocturnus usually either ends games too quickly to create any tension or dread, gets bolted as soon as he enters play, or gets killed or bounced midcombat, exposing the attacking vamps to the opponent's blockers. As the cornerstone of the Vampire strategy, it'd be nice to have a card that wasn't so swingy and unpredictable.
Posted By:
Bazooka99
(8/11/2011 2:33:05 PM)
Amazing, game changing, vital in every vampire deck, totally overpowered and underpriced (mana-wise).
For the record if at any time the revealed card is black, then those creatures have +2/+1 and flying.
e.g. Let's say your opponent has a Memory Erosion in play, your draw step rolls around and the newly revealed card is a land (your creatures do not have +2/+1 and flying). Then you play a spell and the top two cards from your library are put into your graveyard, now the NEW revealed card on top of your library might be a black creature, suddenly all your creatures have +2/+1 and flying.
There's also an important condition in the oracle rulings that say if you have to draw cards from your library, you have to reveal each one before you draw it. This means your creatures might alternate between two different states multiple times, and could potentially be affected by active enchantments that affect creatures without flying.
Posted By:
Fenizrael
(8/12/2011 5:31:02 AM)
Can't wait to see the shenanigans in Modern format when this guy starts tangoing with decks that combine the best of Zendikar block, M12, and Innistrad block vamps!
Posted By:
Paleopaladin
(8/20/2011 11:39:37 AM)