Give Bloodthorn Taunter to your dragon babies and they'll run as fast as Kenyans! People will see them running and think they're Kenyans! Then there will be a tie and they'll be Journey to Nowhere'd back to Kenyaaa!
Mid-game pump out dragons. Late game win. Any questions? No? FIRE THE CANNON!!
Posted By:
DacenOctavio
(2/28/2011 1:36:11 AM)
This guy is very underrated. His first ability is probably his best, you don't see card advantage like that in black or red. Not anymore anyway.
Posted By:
JFM2796
(7/31/2011 12:25:23 PM)
I like his -2. Target opponent sacrifices Avacyn.
Posted By:
atemu1234
(7/15/2012 2:45:47 PM)
I think the best way to use him is to play the first Sarkhan for his ultimate, getting 5 4/4 Dragons as soon as you can, killing Sarkhan in the process, then play this guy for his -4 and deal 20 damage to them.
Posted By:
Flyinpenguin117
(5/19/2014 8:25:28 PM)
Is this really any different than any other time you've played a planeswalker, used his minus to get a beast or draw a card, or chuck a helix at someone, and then he/she immediately eats a bolt to the face?
Posted By:
HairlessThoctar
(4/16/2010 10:49:29 AM)
Sarkhan is seriously misrated. I play three in a discard (wierd, I know) but he fixes one of the main problems, my ability to attack, say with a Hypnotic Specter which happens to be my only creature. Now, I need only to attack, blow up my specter, and replace him with an untapped, relatively large creature.
Also, he works wonders with Demigod of Revenge, a$$uming you have two. Play one, smack for 5, destroy for a dragon. Next turn, play the second Demigod, swing with both Demigods and dragon for 15, then use Sarkhans' final to smack for 5 more.
Posted By:
Rumblin-Slumm
(4/27/2010 5:05:52 PM)
Much, much better than you'd think. Yes, he's unsustainable. That's fine! Magic is a race, and Sarkhan here gives you a huge boost.
My usual plan is to drop him and go -2/-2/-2/0. Just think about that. Assuming you have creatures you don't mind losing (and playing R/B, I think that's safe), that's 3 5/5s and a card over 4 turns. If you imagine him as a slow 5 mana cantrip, you're starting to get it.
On the other hand, if you've been diligent about working your opponent(s) down, you might not even need the other two dragons. -2/-4 could very well win you the game right there. Consider him now a two turn Lava Axe that nets you a dragon to boot--not bad math either.
If you're running Grixis colors, you can make an argument for simply using his 0 every turn, in conjunction with Ponder and the like (Jace, the Mind Sculptor if you're really feeling extravagant) to avoid runnning into your Cruel Ultimatum ... (see all)
Posted By:
yesnomu
(6/4/2010 11:56:35 PM)
I always love nomming my Sprouting Thrinax into a dragon, then nomming the saprolings later on.
Posted By:
Mafoo
(8/15/2010 9:41:41 PM)
Well, If I ever get the cards, I'd like to make a "Sarkhan and Friends" deck.
I like SorianSadaskan's idea. Use Sarkhan the Mad to turn an opponents creature into a dragon. Do that however many times you can afford. Play a Karrthus, Tyrant of Jund to gain control of their dragon(s), and voila, advantage = you.
Then do whatever it takes to win. Turn yourself into a dragon to finish them off. Use Sarkhan the Mad's ultimate to decimate somebody, swing with your dragon's, Whatever! JUST GO CRAZY! BWAHAHAHAHAHA--FIRE! FLY FORTH MY BEAUTIFUL DRAGONS! AAHAHAHAHAHAHA!--BURN! DESTROY! DECIMATE!
Posted By:
Szyx
(4/17/2010 1:50:25 PM)
I like how the card says "himself" instead of itself. Maybe you could argue that it deals no damage because it is a card not a person.
Posted By:
Tommy9898
(4/15/2010 11:40:46 PM)