while this card does seem like wasted space, you can always save it for a imte when this is the only card in your hand. use it for free then scan your deck. used in combination with cards that have "if you have no cards in your hand" type effects it could take your opponent by suprise
or maybe Im being to specific...
either way I like it for basic land grabbing
Posted By:
Auron525
(11/30/2010 11:38:17 AM)
This card works some wonders in Legacy and Vintage due to the can find one of your 1-4 land in your deck in order to start your Doom Combo, and to a lesser degree to search for those duel land aforementioned on here.
However, when people say that its better to play them than forests, or that it thins your deck, I would have to disagree. How does it thin your deck? Its just as much a dead draw as a land. If you draw one, its just like drawing a land but you have to reveal your hand. Thats not better than a land. Unless you are running storm or a very wide mana color range, Id rather draw the land, and my land cant be countered.
Generally just use more multi-color lands and less search for them.
Posted By:
Ancient_Mossdog
(10/23/2011 1:05:37 AM)
The way this thins your deck is that playing this removes two cards from the deck, instead of the one a forest would remove.
If you draw this, and use it to fetch a forest, that's one less forest you'll draw later.
Posted By:
orisiti
(11/11/2012 12:27:11 PM)
Forest cycling for 0
Posted By:
swords_to_exile
(11/12/2012 6:14:06 PM)
Tropical Island 5-8. Was run in Miracle Grow to allow casting of Quirion Dryad without messing up colors for all the blue-intensive spells.
Posted By:
jonrds
(4/11/2014 1:13:33 PM)