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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.456 / 5  (159 votes)
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Cool giant green creature is giant and cool.
Posted By: darthnorris (2/3/2010 11:35:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think that ArchangelTsuya had the best idea on this card. For those who didn't quite catch it.

Have animated lands with the Zendikon enchantments, attack with said lands, play this, destroy lands, zendikon's disappear and lands come back to hand, you now have 18 p/t across 4 creatures and your "missing" lands now are ready to activate land fall abilities. Have fun.
Posted By: Kurhan (2/5/2010 11:17:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A 9/9 without trample, sweet.
Posted By: True_Smog (2/7/2010 11:11:36 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Freaking awesome card, violent ultimatum wit=h a massive stick attached to it, sure it has a drawback, but if you look at the hunted whatever cycle from rav block, those things kicked some rear end, and they were just cheap, not a giant elephant falling from the sky and destroying 3 permanents when it lands.
Posted By: Behalter (2/13/2010 12:22:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is actually very strong! I mean, let's just say that your opponent's dominating with only creatures, 5 lands, Nissa Revene, and a Terra Eternal. You have Llanowar Elves in play and a couple mana and then, you throw out Terastodon. BAM! You can use it's ability to destroy Nissa, Terra Eternal, and double BAM, u got a 9/9! The thing is that you have a fricken 9/9 anti-planeswalker card that cost 8. And even though it's a very solid card and it has a tiny drawback, it's just as powerful as Kalonian Behemoth, Inkwell Leviathan, and more solid as an Enormous Baloth. It's a very useful card, and it's ability's great, that it doesnt really need Trample. You could just play it and other players would me like, OHHHH-EMMM-GEEE!
Posted By: Genten (2/14/2010 1:13:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm really loving the versatility on this card. Kill a planeswalker or some enchantments that are giving you trouble if you have enough blockers to take on the tokens, or kill some of your own lands if you're full up on mana (which green often is) for extra power. You can even mix and match - give yourself two elephants and your opponent only one, and you're still up 12 power. I can't wait to get a playset of Crucible of Worlds and let the land-recycling mayhem commence.
Posted By: RobinHood3000 (2/15/2010 10:31:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i don't really see a problem with the card. he has an interesting effect so you actually have to think about it for a minute. the first thing that comes to mind for me is whiplash trap. play Terastadon and destroy two of your opponent's stuff. play whiplash trap and bounce the two elephant tokens back to their hands where they, POOF, vanish. the other extra elephant you can either destroy a land of yours and gain a 3/3 or destroy something of theirs, it depends on the game and how much board advantage you already have.
Posted By: dishwater63 (2/19/2010 7:42:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Destroy your opponent utterly by bouncing the elephants out of existance with Echoing Truth?
Other than that, this guy is awesome for ELEPHANT TRIBAL
Posted By: Kryptnyt (2/19/2010 4:40:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


turn 4 cast polymorph on your own creature to pull this beast into play and wreck ALL your opponents lands (if you went first). Shouldn't be too hard to win from there.
Posted By: jaylabs (2/20/2010 3:16:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think this is a cute card to add in a standard land destruction deck, supports with cards you like but mainly with Roiling Terrain and some Lavaball Trap, a little of Mold Shamblers and a set of Goblin Ruinblasters... Explore can help with the mana boost teamed up with Harrow.
Posted By: ReturnToSender (2/21/2010 9:31:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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