doomsday works great
also a cephalid brakfast deck tweaked to have this as a win con works great since u dont actually have to draw him just the nomad en-kor/shuko + cephalid illusionist then when u infinite mill on t2 play narcomeba from graveyard and dread return for flashback cost and lab maniac
also interesting combo with that cephalid breakfast is sac narcomeba to flashback cabal therapy n create a zombie with bridge from below, u can therapy them 4 cards at max for retarded ammounts of pwn, but i cant get a deck with all those cards included to run smoothly, too clunky
Posted By:
ZirilanoftheClaw
(1/8/2013 7:37:10 PM)
Combos with the upcoming Enter the Infinite from Gatecrash. Pretty fun way to go out in victory, actually.
Or just really cheap and stupid. I can't decide.
Posted By:
tuxedosponge
(1/9/2013 12:27:55 PM)
His mind whirled with grand plans, never thinking of what might happen if he were to succeed. But after weeks (months?) of experiments, after publishing hundreds, thousands of papers Ad Nauseam, his mind gleamed with a sort of satisfaction; even though he spent everything doing it, he finally realised everything his mind could handle; every trivial thought, every Brainstorm, all the hours for Pondering his life, where his Descent into Madness eventually stirred him to seek tutorship from the greatest, the exalted, even demons or vampires, but after an eternity of doing their Dark Rituals and the like, he took the command, "Glimpse the Unthinkable, free your self from the shackles of sanity, become a Deity!".
And he won.
Posted By:
Existential
(1/28/2013 2:04:30 PM)
Combine with Hermit Druid in a deck with no basic lands. Activate during your opponents end step. Seems vintage viable as a turn 2 or 3 win.
Posted By:
Avorna
(3/16/2013 12:32:59 AM)
My #1 favorite card, The combos you can do with this guy, its just so much fun. I keep him sealed away in my "***" deck, pulling off a turn three win is very satisfying for you, not so much for your opponent. I like using U/B and Demonic Consultation or Doomsday, obviously after that just probe for the win, but sometimes I REALLY like to be a *** so I have Shared Fate and plenty of Leveler's to have some fun with before I just decide I've had enough and just want to instant-speed win the game. A instant classic that will be talked about for years to come. 5/5
Posted By:
Spockawitz92Y
(4/15/2013 2:22:23 AM)
yay, another win condition!
Posted By:
raptorman333
(4/17/2013 7:13:53 AM)
When you burn someone to death, you get an image of your opponent being immolated.
When you kill someone with a creature, you think of them getting mauled.
When you mill yourself out, the game ends, the screen turns to black,
and all you hear is maddening laughter...
Its the things you don't see that scare you the most.
You mean the duels of planeswalkers?
Posted By:
Winhert
(5/6/2013 12:53:36 AM)
You know, I honestly love that this card is only REALLY viable in casual formats. That makes it super cheap for me... when i put one in all my EDH decks that can run him.
He is in my Damia, Sage of Stone deck, usually right after I Defense of the heart Palinchron and Vorinclex into play, swiftly casting Blue Sun's Zenith for a fantastically hard to stop victory....
Posted By:
SquirePath
(5/6/2013 11:00:45 PM)
Now all those older blue self mill cards will no longer be considered drawbacks
Posted By:
TravisBlanchard
(6/18/2013 5:51:45 AM)
Easily one of the most fun alt-win conditions I have ever seen on a card (and a challenge too).
Posted By:
Demonic_Math_Tutor
(7/2/2013 6:31:38 AM)