HotP.
Hot Pee.
Sorry, just realized that.
Posted By:
FatalEagle
(8/20/2012 11:22:24 AM)
Type your comment here.
Posted By:
Arachibutyrophobia
(9/17/2011 8:58:54 PM)
thought this was gonna rotate....
Posted By:
DGice
(9/21/2011 2:01:32 PM)
According to the rulings on Mentor of the Meek, having Honor of the Pure out there won't undo the previous ability since the card is ENTERING the battlefield with a power 2 or less and only gains the boost after it's already on the battlefield.
Posted By:
eminent_junkie
(11/26/2011 7:46:49 PM)
Correct me if I'm wrong, but this works on creatures you control, where as Mentor of the Meek triggers when creatures enter the battlefield. Since this triggers before the creature resolves (and thus gain control of it), this should not effect Mentor if the Meek at all?
Posted By:
ugbootz
(10/13/2011 5:00:15 PM)
You dont have to play mono white to run these, just make sure most of your creatures are white XD
Posted By:
TheWrathofShane
(4/7/2012 4:22:51 PM)
4 of this, 4 Glorious Anthem. Each creature my deck contains could take out a Ulamog's Crusher. Awesome.
Posted By:
atemu1234
(4/18/2012 4:02:17 PM)
@ugbootz
the ability is static making it so when a normally 1/1 creature enters the battlefeild, it is for all intents and purposes, a 2/2. this card also has the same reaction with sigil captain
But other than that, this card will win games.
Posted By:
Pilgrumm
(11/21/2011 7:16:40 PM)
For all those wondering, this DOES affect Mentor of the Meek. Let's take a look at his rulings:
Apply power bonuses from counters the creature enters the battlefield with and continuous effects like Mayor of Avabruck's when checking to see if Mentor of the Meek's ability will trigger.
Mayor of Avabruck says:
Other Human creatures you control get +1/+1.
Meaning static effects like this WILL affect the power creatures enter with.
Posted By:
Lyriq
(3/28/2013 11:34:54 PM)