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Old Gideon is one of my favorite cards ever, which is why new Gideon is one of the greatest disappointments ever. I was so excited, too. It's just a weaker version of old Gideon with an ultimate that I never want to use, because its only useful when I'm losing. What a waste of perfectly good design space.
Posted By:
Laguz
(7/28/2013 9:50:47 PM)
xwhitemousex yes, of course.
Posted By:
SirDrak909
(1/12/2014 8:23:35 PM)
Don't get me wrong I love this card, but have any of you actually found a viable way to use him in any format that's a little beyond casual? I've actually used him and this is what I found, please don't hate, this is only to people who are considering running this card.
The problem I see with his abilities are:
1) his + ability puts on 1 counter for each creature an OPPONENT controls. If i'm able to put 5 loyalty on him at once, my opponent has 5 guys, chances are they're tokens, at least 1/1 if not greater with all the token buffs around, and they're going to want a piece of gideon's face. If this ability was for a target player it would be much better since instead of defending poorly against tokens he'd work in a token deck or could be built around
2) his neutral ability is too similar to his old card. Nothing wrong with it and I like the variation with the loyalty, but holy hell I wish he lasted as a creature until your next turn. This way, he's not completely defenseless when ... (see all)
Posted By:
Mr.Freshness-Timmy
(4/29/2014 1:59:28 PM)
He certainly has a place, but he just feels like an underwhelming one-trick pony. His strategy is straightforward and pretty easy to see coming. Charge up, nuke field, swing at opponent. Yes, he could be devastating in a control deck.
I never play planeswalkers for their ultimate, it just seems risky and too often you won't get there. Gideon's +1 is just charging up. His 0 is more interesting, but we have seen this before. Most decks I would run him in I would rather have any number of big game ending bomb creatures.
What's worse, he shares a subtype with Gideon Jura, who is a pretty impressive planeswalker with similar abilities. On the bright side, 4 mana makes him relatively aggressive.
Most underwhelming planeswalker yet in my opinion.
Posted By:
Enelysios
(6/12/2013 1:27:52 PM)
Gideon is a Super Saiyan.
+1: Increase power level.
0: Starts fighting.
-15: Spirit Bomb.
Posted By:
Jake1991
(1/23/2013 7:34:12 AM)
only problem i have with this card is...unless you get his -15 off w/o killing him, in what world would you want to get rid of not just your opponents perms, but yours as well? Unless you're trying to do the Thragtusk/Worldfire combo thing...but even then its not a wincon...just too difficult to use effectively in current standard.
Posted By:
Temeshi
(1/23/2013 9:16:56 AM)
Worse than Gideon Jura in my opinion.
"Hah! I use his +1 to give him 6 loyalty counters!, next turn he's an 11 indestructible creature! Bet you're pretty scared, huh?"
*Opponent swings with his 6 creatures, kills Gideon, or even worse, kills you
It's a shame, given the original Gideon was so good...
Posted By:
flavioal28
(1/22/2013 2:40:32 PM)
Useful in my vintage deck, but not the best planeswalker. He's a threat himself, and must be targeted by instant speed exile (or -1/-1's) to be dealt with, which there is a lot of. He dodges field wipes, while still leaving a threat on the field, which is extremely useful. All around good card if he stays around long enough to abuse him. Would be pretty broke if he turned hexproof as well.
3.5/5 because he's not very flexible.
Posted By:
Quake5master
(1/3/2014 6:20:54 PM)
@Rafiking007
Faith's Reward won't work with him, if it did this would be a playable card... but it doesn't... so it's not....
Posted By:
rebelrebel
(1/30/2013 5:00:50 PM)
Edrazi: "We eat Planeswalkers for breakfast"
Gideon: Ultimate...."You got served"
Posted By:
vantha
(1/31/2013 8:55:42 AM)