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Community Rating: 4.050 / 5  (191 votes)
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I was wondering why nobody had mentioned splashing green for rancor, which also brings in Vraska to your wedge, which is awesome for an evasion granting deck. overall i think green splash will trigger more ciphers and get bigguns like this through, and also bring in some powerful support like grisly salvage and jarad's orders to look for great mill stuff
Posted By: Andyman119 (1/30/2013 4:22:59 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I have won a game at the prerelease with this being a 16/16.
Posted By: azure_drake222222 (2/1/2013 6:05:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I misplayed the hell out of him at the prerelease. He is easily the best of the promo options gatecrashed offered. Really nice. Snowballs well.
Posted By: Torquebacklash (2/5/2013 4:57:47 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Would go amazingly well with Mind Funeral.
Posted By: Koichi11 (2/7/2013 9:47:18 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love this flavor of mill so much. Sure, it's less reliable than "mill x" or whatever, but it's so much fun watching an opponent sweat as they mill an indeterminate number of cards, and there's always the chance that they'll rip off like seven or eight cards.

Mind Funeral has already been mentioned. Splash white in your mill deck, and you can be even more of a jerk and include a playset of Path to Exile to help get that land count down. And don't forget Ghost Quarter.
Posted By: Enemy_Tricolor (2/11/2013 8:56:30 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Combos very well with cipher. Cipher casts the spell again, which triggers the ability. Pair this with Talrand, Sky Summoner, Sage's Row Denizen, and Undercity Informer for some serious mill power. Perhaps you could throw on Riot Gear to prevent unexpected death of your biggest creature.
Posted By: Evilsqirrel (2/17/2013 2:50:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


exceedingly strong, particularly with the cipher mechanic. I actually just put him out late game after milling half of their library with Traumatize or whatever and then use a Rogue's Passage to swing for all their life. If nothing else, he is a five cost that should be exceedingly big when you play him and can block most fatties with favorable results. I would love to use this in a deck with Tamiyo and some cheap spell I could keep re-casting until they had nothing left to mill.
Posted By: Smoke_Stack (3/3/2013 2:44:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


If you want to lose friends fast play this paired with duskmantle guildmage and mindcrank for an instant multiplayer win. lol
Posted By: Un4gvnsoal (3/6/2013 11:14:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


DAMN, Dimir got all the cool stuff! If 60 cards proves too much for your mill engine, then this guy can eat up blockers over and over or just smack your opponent to death. OR be a large, meaty wall until your milling engine does finally kill 'im.

Methinks Essence Harvest.
Posted By: Splizer (3/10/2013 5:42:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This thing is KING in multiplayer Commander. It regularly gets above 30/30 and grows even bigger very quickly. I've never seen a bigger removal magnet in my life! Awesome power; throw a Whispersilk Cloak on it and have some fun.
Posted By: ThinkOriginal (3/10/2013 9:41:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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