The clues pointing at a Guildless rebellion in Dragon's Maze are getting pretty strong....
Posted By:
the_sixth_degree
(1/22/2013 3:17:08 PM)
Vindicate, Terminate, Dreadbore... some of the most powerful destruction spell suddenly becomes useless, that alone is enough for 3/5.
Posted By:
Cyberium
(1/23/2013 12:46:05 PM)
Notice that five of the guild symbols are burning and five aren't.
Okay, maybe I'm overthinking it...
Posted By:
Dabok
(1/22/2013 3:56:49 PM)
"The gateless have risen. The ten shall fall."
-Literal writing on the wall
Posted By:
ToAsTy42o
(1/27/2013 3:06:13 AM)
Slap it on Transguild Courier for the maximum lolz. I think i just screwed this card's flavor...
Posted By:
ButlerOfBolas
(1/23/2013 10:49:55 PM)
To people saying this gets around Supreme Verdict...nope. Not even a little bit, for the same reason you can hit White Knight with a Day of Judgement. Protection only stops targeting. Supreme Verdict doesn't target.
Posted By:
The_Stray
(1/27/2013 11:42:36 AM)
Ninth District Graffiti?
"This is basically a goblin, and there's three humans here, basically trying to make a warning, you know, "I kill 3 humans here, watch out for me."
FOOKIN GOBLINS
Posted By:
zzxyyzx
(2/1/2013 3:38:50 AM)
What an awesomely mysterious white creature in the art.
Posted By:
lorendorky
(1/23/2013 4:42:38 AM)
You know what's really, really good about this card?
Flavor.
Posted By:
Purplerooster
(1/23/2013 4:57:23 PM)
This card is underrated I think. Giving it to a Hexproof guy you're planning on beefing up (say, Invisible Stalker or Geist of Saint Traft) essentially makes them immune to the one thing that tends to beat them: Supreme Verdict.
Posted By:
SRSFACE
(1/27/2013 10:03:37 AM)